Nyrath Wiki
Play

Wiki › Events

Events

Every day has its events, on Aldhearth's clock. The line under the minimap always says what comes next for you ("Next: Wane Pit in 8 min": the next one that suits your level) or what is on right now, and the Events window (H, or the calendar on the menu) lists the whole day by your own clock. Chat warns 10, 5 and 1 minute before each one, and a small card under your portrait says when it begins (see announcements).

Every Grown you cut down in an event gives event points: 1 for most, 5 for an elite, more for the big ones. Kill quickly and a streak counts up in the middle of the screen: from 10 kills (each within two and a half seconds of the last) your points count double, from 25 triple. The first time each day you finish each kind of event you also get half as many points again and an Event Chest (open it from your bag: gold, a jewel or two, and finds).

The day

When (Stockholm time)EventKind
Every hour, at a quarter pastLast Lightinstanced
The even hours, on the hourBeacon Runinstanced
The odd hours, on the hourThe Wane Pitinstanced
Every three hours, at a quarter to (0:45, 3:45 ...)Wane Mirrorinstanced
20:00 (19:00 on Sundays)Hold the Lineworld
21:00A Dragon Wakesworld
Sundays, 20:00Crown of Aurelmarkguilds
Wednesdays and Saturdays, 18:00[[raidThe White Flame]] (the raid, level 40+)instanced, no ticket
Twice a day, at times drawn each dayGreyfallworld
Three times a dayThe Gilded Broodworld
Four times a dayA Warbandworld
One hour a dayThe Pedlara small town
All dayToday's Riftrifts
Every twenty minutes, at :10, :30 and :50The Night Raid (level 15 and under)world

The Events window lists every event, the ones above your level dimmed, with the level each suits from: the Gilded Brood from 6, a Warband from 18, the Crown from 20, the Dragon from 30, the raid from 40, Hold the Line from 76. It shows only the next Night Raid, to those it is for.

The drawn times come between 07:00 and midnight, never in the evening's big two (nor in the hour round the raid on its days), and at least 45 minutes apart; the Events window has them.

Instanced events

These take a ticket and put everyone who joined on a floor of their own (the isometric view), by level bracket (1-19, 20-39, 40-59, 60-89, 90-119, 120-149, and brackets for reborns): Grown there are about your level. A group goes together: everyone of a group who joined goes to the bracket of the highest of them.

Everyone is matched to the floor. A floor's Grown are the level of those who came (their average, inside the bracket). Whatever your own level, you fight them as you would fight Grown of your own level: your blows and the blows you take are scaled, so a level 20 and a level 39 on the same floor each need about as many blows for a kill and can each take about as many. A level 12 brought along by a level 45 friend hits about four times as hard there and is hit a third as hard. Your gear, your skills and how you play still count; your level does not. This is not so between players (the Crown), and a grey copy in the Wane Mirror is as strong as you already.

A kill counts for everyone who fought. The points of a kill go, in full, to everyone on the floor who hurt that Grown or stands within 13 tiles of it when it falls, each with their own streak. Landing the last blow no longer decides who is paid.

For the reborn the floors fight back. A reborn counts 20 levels more for each of the first ten ranks, as in every fight. On top of that a floor's Grown are as much stronger as the rank of those on it (their mean, up to 60): a rank-20 floor's Grown have about 72% more blow and more life still, so a reborn kills them about as fast as anyone else kills their own. Every point you earn there is worth 1% more for each rank, up to half as much again.

  1. In the five minutes before it starts, open the Events window and press Join. You need the ticket in your bag.
  2. When it starts, the ticket is used and you are taken there, from wherever you are (not from a dungeon, a rift or another floor, not out of a duel, and not if you are offline: then your ticket is kept).
  3. You cannot leave until it is over. At no life you are out, and a card in the middle of the screen says so: you stay down where you fell for a few seconds (press Leave the event now to go at once), then you are back where you joined from, with half your life, no death and no gold lost. Leaving the game counts as out too.
  4. At the end the way out opens and you are taken home after a little while. If the server restarts in the middle of one, your ticket comes back to you the next time you come online.

Tickets are made at a Workbench, or bought from Tobias for 40 points:

TicketForMade from
Pit InvitationThe Wane Pitan orc tusk, 10 essence, 30 gold
Beacon PassBeacon Run3 old bones, 2 crystals, 30 gold
Last Light TokenLast Light2 glass, 10 essence, 40 gold
Mirror ShardWane Mirror3 glass, a crystal, 20 essence, 30 gold
The last stand of Last Light: the Keeper of the Light in the heart of the shard, the last of the shard round it, and Grown climbing from the rim
The last stand of Last Light: the Keeper of the Light in the heart of the shard, the last of the shard round it, and Grown climbing from the rim

World events

These happen out in the land, for anyone who comes. Travel there by waystone; the minimap marks where it is.

Wane tides (the Deep)

Deep in the bands the Wane rises like water. Where delvers are, now and then the ground trembles and a Wane tide comes: the band's own swarms, in three waves over three minutes, round everyone there.

And more

Tobias the Town crier

On the Grand Plaza of Aldhearth, Tobias sells for event points: every ticket (40), a Jewel of Ascent (90), an Event Chest (150), a Warding stone (350), a Wanestone (500), and wing dyes you cannot find anywhere else: Wane grey (400) and gilded (550), as well as sun gold (300) and starlight (1600). Talk to him and choose Event rewards: buy one, or 5 or 10 at once.