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The Bone Gardens

The first band under the Upper Deep, from 10,240 to 20,479 rows below the old floor of the world. It is what is left of an older world's beasts: forests of bone, rock the colour of marrow, and fruit that grows on trees of bone. Nothing here is dead enough. Fight near the bone heaps and they get up. See The bands below for how the bands work.

Getting in

The three strata

The band's strata take turns, 512 rows each. You know which one you are in by the HUD, and by looking.

What the rock gives

BlockGivesWhat for
MarrowstoneMarrowstoneThe band's rock and its seal. Four make four marrowstone bricks at a workbench.
Elder boneElder boneThe columns and the ribs. Two make a block of carved bone at a workbench.
Old ivoryOld ivoryThe band's ore, and its temper material. Buried, it looks like the rock it lies in; you see it once a face of it is open.
Bone heapOld boneLies on the floors. Falls when you dig under it, and gets up when you fight near it (below).
Marrow fruitMarrow fruitGrows on the roofs and on the bone trees, and glows red.

Marrow fruit is a food: eaten, it mends a quarter of your life, whatever your life is. One every 12 seconds.

Old ivory tempers: 8 of it and 550,000 gold raise one of your tempers (weapon, armour or pick) to I, with Hild at the Master Forge or at a Deep anvil. Each place is tempered and paid for on its own: all three to I take 24 old ivory and 1,650,000 gold. See Might and temper.

The rattle

The bone heaps of the Gardens listen. Fight near them, a blow struck at a Grown or taken from one, and they wake.

What keeps them asleep:

Falling heaps

A bone heap rests only on what is under it. Dig under one and it falls, through air and water, to the first thing that holds it, and lies there whole. Landing on someone it breaks on them: 6% of their life, and some old bone. Dig a heap out from below with a care.

Landmarks

LandmarkHow rareWhat it is
The Great Ribcagerare, in the Ossuary Fields and the Rib VaultsThe bones of a beast of the world before, 76 tiles long, lying where it fell: the skull at the front, its mouth the door and a chest in its braincase, the neck, the spine high over a hollow, and the ribs. Kept as it was.
An ossuary wellcommonA shaft lined with marrowstone bricks going down 22 rows, bones heaped at the bottom round a chest. Something is cut into its lip.
A bone orchardcommonTrees of elder bone in rows, marrow fruit hanging from them, and a post with a marker between the trees.
A cold camp of the Surveyin both bandsThe Survey came this far. Their camp has a chest and a page of the journal.

Walk into one that has a page and it is yours: read it in your codex. The Survey's journal goes on down here, one page for each kind of stratum, and someone else has left words in the Gardens too.

The Ossified

The band's family of Grown. They look like nothing above.

KindWhat it is
ChatterskullThe swarm: little skulls that float and chatter, six to twelve at a time. Weak one by one.
BonewalkerA skeleton that walks, with a red heart of marrow in its ribs. What the heaps rise as.
Rib SpiderA spider made of ribs. It spits shards of bone from a distance.
Marrow HoundA hound of bone, long and quick. It bites.
Bone ColossusBones heaped into a giant, skulls set in its chest. Slow, hard to break.
SpinewyrmA serpent of vertebrae with a skull for a head. It bites.
Grave KiteA bird of bone on bat wings. It throws from the air.

The Ossuary Gardener

Every lair in the Bone Gardens holds the same great one: the Ossuary Gardener, a tall thing in a robe of bark, a skull with antlers for a head, shears in its hand and marrow fruit hanging from its belt. Something keeps those gardens.

Killed, it leaves old ivory, elder bone, marrow fruit and often grave-salt; one time in five the Gardener's billhook, a weapon; and half the time its trophy, The Gardener's shears. The world hears who brought one down first.

Things to make

MakeFromAt
Marrowstone bricks ×44 marrowstoneworkbench
Carved bone2 elder boneworkbench
Grave-salt ×23 old bone, 1 marrow fruitcauldron

A Home's raid chest in the Bone Gardens holds old ivory and elder bone, and sometimes the band's trophy. See Home raids and defence.

Weapons

Weapons of this band. At a Deep anvil, 6 Elder bone, 12 Old ivory and 300k gold make the Ivory greatsword, a sword of 157 damage. Its great one's own weapon, the Gardener’s billhook, is 173 now. To forge it you must first read its forging notes, Forging notes: Ivory greatsword: the Ossuary Gardener always leaves them the first time you kill it, and one kill in four after that; the band's Grown drop them now and then (an elite more often), and the chests of its landmarks may hold them. See Weapons of the Deep.

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