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Weapons (items)

Hold a weapon and click to strike (or shoot, or cast). A blade can be raised to +15 with Jewels of Ascent (past +6 only at the Master Forge in Aldhearth), and a weapon that is broken hits like a bare hand until it is repaired at any anvil. Wands and their spells are on the spellcraft page too. 109 items here. All items has a search box for everything.

ItemWhat it doesHow to get itUsed in
Wooden sword Common weapon
2 damage · Sword: a swing in front of you, 3 a second
Effects: None

A sword, in the loosest sense.

  • Crafted in the crafting grid from 2 Planks, 1 Stick.
The recipe
Stone sword Common weaponSells for 4 gold
4 damage · Sword: a swing in front of you, 3 a second
Effects: None

Heavy, blunt and sincere.

  • Crafted in the crafting grid from 2 Stone, 1 Stick.
The recipe
Copper sword Common weaponSells for 20 gold
6 damage · Sword: a swing in front of you, 3 a second
Effects: None

Flameguard issue.

  • Made at an Anvil from 2 Copper bar, 1 Stick.
  • Found in chests, in lands of danger 8 and up.
The recipe
Iron sword Uncommon weaponSells for 45 gold
13 damage · Sword: a swing in front of you, 3 a second
Effects: None

Beacon iron. It holds an edge out of habit.

  • Made at an Anvil from 2 Iron bar, 1 Stick.
  • Found in chests, in lands of danger 14 and up.
The recipe
Mythril blade Rare weaponSells for 130 gold
Master work · Master Forge, Aldhearth
24 damage · Sword: a swing in front of you, 3 a second
Effects: None

The crystals along the edge hum when a Grown is close.

  • Made at the Master Forge in Aldhearth from 2 Crystal, 2 Mythril bar, 1 Stick.
  • Found in chests, in lands of danger 28 and up.
The recipe
Thornwhip Rare weaponSells for 190 gold
16 damage · Sword: a swing in front of you, 3 a second
+22 reach

Reaches farther than a sword. Greenwood briars grow in the shape of it.

  • Dropped by the Grown of Greenwood (monster level 12 and up).
Rimeglass saber Rare weaponSells for 210 gold
30 damage · Sword: a swing in front of you, 3 a second
Effects: None

Cut from ice that remembers being water. It never quite warms in your hand.

  • Found in chests, in lands of danger 30 and up.
Cinderbrand Rare weaponSells for 350 gold
44 damage · Sword: a swing in front of you, 3 a second
Effects: None

Forged in the Ashlands from a page that refused to finish burning.

  • Found in chests, in lands of danger 50 and up.
Stormquill glaive Epic weaponSells for 550 gold
62 damage · Sword: a swing in front of you, 3 a second
Effects: None

Its edge is a single bolt of lightning that never finished striking.

  • Found in chests, in lands of danger 70 and up.
Umbral scythe Epic weaponSells for 850 gold
85 damage · Sword: a swing in front of you, 3 a second
Effects: None

The Umbral Grown shed these when they are revised. Nobody knows what they reap.

  • Found in chests, in lands of danger 90 and up.
Lanternblade of Ysolde Legendary weaponSells for 2000 gold
120 damage · Sword: a swing in front of you, 3 a second
+8% crit

Forged around a sliver of the First Flame. It lights the dark ahead of you.

  • Found in chests, in lands of danger 120 and up.
Frostbite Epic weaponSells for 450 gold
36 damage · Sword: a swing in front of you, 3 a second
Slows (2.5 s)

Three marks glow on its top, and each is a gift. Take one. It is yours for as long as this life lasts.

  • Dropped by the Grown of Rimefields (monster level 40 and up).
Venomfang Epic weaponSells for 400 gold
30 damage · Sword: a swing in front of you, 3 a second
Poison (4 s)

Stone that has been watched for so long it gives a little light back.

  • Dropped by the Grown of Mirelands (monster level 25 and up).
Stormcaller Legendary weaponSells for 1300 gold
58 damage · Sword: a swing in front of you, 3 a second
Chains to 2 more

Each blow jumps to the nearest Grown, and the next.

  • Dropped by the Grown of Shardwaste, Ashlands (monster level 65 and up).
Burrow-fang Rare weaponSells for 60 gold
9 damage · Sword: a swing in front of you, 3 a second
Effects: None
Right click: Burning Groundwave · 160% damage · 6.0 s
Send a wave rolling along the ground, and sets them burning.

Pried from the jaw of the Burrow’s keeper. It still remembers biting.

  • The keeper of the first scroll dungeon you beat drops one for you, once.
Emberlash Epic weaponSells for 450 gold
40 damage · Sword: a swing in front of you, 3 a second
Effects: None
Right click: Burning Groundwave · 184% damage · 6.0 s
Send a wave rolling along the ground, and sets them burning.

Each swing leaves a line of fire along the ground, the way Ysolde’s first road was drawn.

  • Found in chests, in lands of danger 45 and up.
Glacier’s Edge Epic weaponSells for 650 gold
52 damage · Sword: a swing in front of you, 3 a second
Effects: None
Right click: Frozen Whirlwind · 208% damage · 5.4 s · needs level 40 or a reborn
Spin and hit everything around you, and slows them to a crawl.

Cut from the rim of a frozen flame. It spins in your hand if you let it.

  • Found in chests, in lands of danger 45 and up.
Thunderhook Epic weaponSells for 900 gold
66 damage · Sword: a swing in front of you, 3 a second
+10 reach
Right click: Thundering Dash · 246% damage · 4.5 s · needs level 40 or a reborn
Dash forward through everything in your way, and jumps to two more Grown.

A Skywarden harpoon. The Wardens used it to pull themselves out of storms.

  • Found in chests, in lands of danger 70 and up.
Gravemaw Legendary weaponSells for 1300 gold
88 damage · Sword: a swing in front of you, 3 a second
Effects: None
Right click: Hungering Leap Slam · 389% damage · 5.6 s · needs 1 reborn
Leap where you aim and slam the ground, and heals you for part of the damage.

It is hungry, and it does not mind what it eats.

  • Found in chests, in lands of danger 95 and up.
Beaconbreaker Legendary weaponSells for 1800 gold
108 damage · Sword: a swing in front of you, 3 a second
Effects: None
Right click: Quaking Smite · 566% damage · 4.0 s · needs 1 reborn
One crushing blow on up to three Grown in front of you, and knocks them back.

Made to break the beacons. It was never used. It would like to be.

  • Found in chests, in lands of danger 95 and up.
Ysolde’s Promise Legendary weaponSells for 2600 gold
135 damage · Sword: a swing in front of you, 3 a second
+6% crit
Right click: Burning Nova · 384% damage · 6.3 s · needs 3 reborn
Burst outward, hitting everything nearby, and sets them burning.

She said she would come back. This is what she left instead.

  • Found in chests, in lands of danger 125 and up.
Hunting bow Common weaponSells for 10 gold
4 damage a shot · Bow: shoots where you aim, 1.8 a second, about 12 blocks
Effects: None

Yew and gut. Hunters in the Meadows say it is the only thing a Grown cannot learn to dodge.

  • Made at a Workbench from 4 Planks, 3 Stick.
The recipe
Iron longbow Uncommon weaponSells for 47 gold
10 damage a shot · Bow: shoots where you aim, 1.7 a second, about 17 blocks
Pierces 1

Flameguard issue for the beacon walls.

  • Made at an Anvil from 3 Iron bar, 2 Planks, 3 Stick.
The recipe
Rimeglass bow Rare weaponSells for 260 gold
24 damage a shot · Bow: shoots where you aim, 1.7 a second, about 20 blocks
Slows (2.5 s)Pierces 1

The string is a frozen breath.

  • Found in chests, in lands of danger 30 and up.
Ember staff Epic weaponSells for 450 gold
34 damage a shot · Staff: shoots where you aim, 1.3 a second, about 31 blocks
Bursts on impact

Its tip is an ember from the First Flame, or so the seller said.

  • Found in chests, in lands of danger 45 and up.
Stormcaller’s wand Epic weaponSells for 750 gold
52 damage a shot · Wand: shoots where you aim, 1.5 a second, about 36 blocks
Chains to 2 more

It hums before a storm. It hums all the time.

  • Found in chests, in lands of danger 70 and up.
Starfall staff Legendary weaponSells for 2100 gold
90 damage a shot · Staff: shoots where you aim, 2.0 a second, about 39 blocks
Pierces 4Bursts on impact

Each shot is a star that fell into the Wane and wanted to go home.

  • Found in chests, in lands of danger 110 and up.
Returning glaive Uncommon weaponSells for 70 gold
16 damage a shot · Thrown: flies out and back, about 12 blocks, cutting all on the way
Pierces all

Skywarden weapon. It always comes back, which is more than can be said for Skywardens.

  • Made at an Anvil from 1 Crystal, 4 Iron bar.
  • Found in chests, in lands of danger 30 and up.
The recipe
Moonsickle Epic weaponSells for 650 gold
44 damage a shot · Thrown: flies out and back, about 14 blocks, cutting all on the way
Slows (2.5 s)Pierces all

Cold light in a curve. It remembers your hand.

  • Found in chests, in lands of danger 45 and up.
Vaultbreaker Legendary weaponSells for 2600 gold
96 damage · Sword: a swing in front of you, 3 a second
Effects: None
Right click: Quaking Smite · 440% damage · 4.5 s · needs level 40 or a reborn
One crushing blow on up to three Grown in front of you, and knocks them back.

Made to open vaults that did not want to be opened.

  • Dropped by the Grown in dungeons, deeper in the harder ones.
Crimson reaver Epic weaponSells for 350 gold
30 damage · Sword: a swing in front of you, 3 a second
Bleeds (4 s), heals you

It drinks what it spills, and gives some of it back to you.

  • Found in chests, in lands of danger 25 and up.
Starsilver blade Rare weaponSells for 320 gold
Master work · Master Forge, Aldhearth
34 damage · Sword: a swing in front of you, 3 a second
Effects: None

It leaves a line of light in the air a moment after the swing.

  • Made at the Master Forge in Aldhearth from 2 Crystal, 1 Stick, 2 Starsilver bar.
The recipe
Apprentice’s wand Common weaponSells for 15 gold
5 damage a shot · Wand: casts the spells you put in it (3 slots)
Effects: None

Hazel, a glass bead and one of Odile’s knots. Everybody’s first wand. Everybody’s first scorch mark.

  • Sold by Odile the wandwright in Aldhearth for 60 gold.
Ashwood wand Uncommon weaponSells for 150 gold
12 damage a shot · Wand: casts the spells you put in it (4 slots)
Effects: None

Ashwood from the Burning, they say, which would make it three hundred years old. It does not look a day over two hundred.

  • Sold by Odile the wandwright in Aldhearth for 600 gold.
Crystal-tipped wand Rare weaponSells for 600 gold
24 damage a shot · Wand: casts the spells you put in it (5 slots)
Effects: None

A cave crystal on a dark shaft. The crystal hums when it is full and sulks when it is not.

  • Sold by Odile the wandwright in Aldhearth for 2400 gold.
Embersteel wand Epic weaponSells for 280 gold
50 damage a shot · Wand: casts the spells you put in it (6 slots)
Effects: None

Embersteel from the Ember Sea, voidglass at the tip. The Survey’s delvers carried these down when torches stopped being enough.

  • Made at a Wandwright’s bench from 8 Embersteel bar, 4 Voidglass shard and 1000 gold.
  • On sale in the shops of the Deep’s sanctuaries, from 2880 gold (deeper, dearer).
The recipe
Ivory wand Epic weaponSells for 450 gold
52 damage a shot · Wand: casts the spells you put in it (7 slots)
Effects: None

Carved from the old ivory of the Bone Gardens. The beast it came from had more teeth than sense, and the wand has kept a little of both.

  • Made at a Wandwright’s bench from 8 Elder bone, 12 Old ivory and 2000 gold.
  • On sale in the shops of the Deep’s sanctuaries, from 5100 gold (deeper, dearer).
The recipe
Tide-iron wand Epic weaponSells for 850 gold
54 damage a shot · Wand: casts the spells you put in it (7 slots)
Effects: None

Tide-iron and a pearl, the way the court of Hallowmere made them. It is always slightly damp. Nobody knows why.

  • Made at a Wandwright’s bench from 12 Tide-iron, 3 Pearl and 4000 gold.
  • On sale in the shops of the Deep’s sanctuaries, from 9900 gold (deeper, dearer).
The recipe
Brass wand Epic weaponSells for 950 gold
56 damage a shot · Wand: casts the spells you put in it (8 slots)
Effects: None

A makers’ wand: brass, an ember core, and a tiny gear that counts your spells as they go.

  • Made at a Wandwright’s bench from 14 Brass ingot, 3 Ember core and 8000 gold.
  • On sale in the shops of the Deep’s sanctuaries, from 15.3k gold (deeper, dearer).
The recipe
Starquartz wand Legendary weaponSells for 1200 gold
58 damage a shot · Wand: casts the spells you put in it (8 slots)
Effects: None

Starquartz rings like a bell when it casts. The singers of the Cathedrals used them to keep time.

  • Made at a Wandwright’s bench from 15 Starquartz, 6 Singing shard and 16k gold.
  • On sale in the shops of the Deep’s sanctuaries, from 26.4k gold (deeper, dearer).
The recipe
Dawngold wand Legendary weaponSells for 1250 gold
60 damage a shot · Wand: casts the spells you put in it (9 slots)
Effects: None

Dawngold, still warm from a sun that went out before Nyrath. It casts like a morning.

  • Made at a Wandwright’s bench from 15 Dawngold, 4 Sun-ember and 32k gold.
  • On sale in the shops of the Deep’s sanctuaries, from 45.9k gold (deeper, dearer).
The recipe
Greyheart wand Legendary weaponSells for 2000 gold
62 damage a shot · Wand: casts the spells you put in it (9 slots)
Effects: None

Greyheart from the Wane’s Root. It is half drawn, like everything down there, and it does not mind.

  • Made at a Wandwright’s bench from 15 Greyheart, 4 Loose line and 64k gold.
  • On sale in the shops of the Deep’s sanctuaries, from 88.8k gold (deeper, dearer).
The recipe
Nightsilver wand Legendary weaponSells for 3000 gold
64 damage a shot · Wand: casts the spells you put in it (10 slots)
Effects: None

Nightsilver: the only metal that shines without light. It casts in the dark as if the dark were not there.

  • Made at a Wandwright’s bench from 14 Nightsilver, 6 Mote of first light, 4 Shadow silk and 128k gold.
  • On sale in the shops of the Deep’s sanctuaries, from 172k gold (deeper, dearer).
The recipe
Rattlewand Epic weaponSells for 700 gold
54 damage a shot · Wand: casts the spells you put in it (9 slots)
Effects: None

Bone beads on a rib. It never casts its spells in the same order twice, and it is very fast about it.

  • Found now and then in the Bone Gardens and the Drowned Halls, in place of a made wand.
The Gardener’s briar Legendary weaponSells for 1300 gold
60 damage a shot · Wand: casts the spells you put in it (8 slots)
Effects: None

Cut from the Ossuary Gardener’s own hedge. Everything it casts comes back from the walls for more.

  • Now and then left by the great ones (the strongest Grown) of the Bone Gardens.
Undertow Legendary weaponSells for 1600 gold
62 damage a shot · Wand: casts the spells you put in it (8 slots)
Effects: None

The Drowned King’s sceptre. Whatever it casts leaves the sea behind it.

  • Now and then left by the great ones (the strongest Grown) of the Drowned Halls.
The Warden’s mainspring Legendary weaponSells for 1900 gold
64 damage a shot · Wand: casts the spells you put in it (8 slots)
Effects: None

The Clockwork Warden’s mainspring, still wound. It casts two spells for every one you ask of it.

  • Now and then left by the great ones (the strongest Grown) of the Clockwork Under-city.
The Cantor’s baton Legendary weaponSells for 2200 gold
66 damage a shot · Wand: casts the spells you put in it (9 slots)
Effects: None

The Last Cantor kept the choir in time with it. Every burst it makes, it makes wider, as if for the back rows.

  • Now and then left by the great ones (the strongest Grown) of the Crystal Cathedrals.
Daybreak Legendary weaponSells for 2500 gold
68 damage a shot · Wand: casts the spells you put in it (9 slots)
Effects: None

A splinter of the First Dawn. Everything it casts leaves fire behind.

  • Now and then left by the great ones (the strongest Grown) of the Hollow Sun.
The Root’s rod Legendary weaponSells for 2800 gold
70 damage a shot · Wand: casts the spells you put in it (10 slots)
Effects: None

A root of the Wane, cut and dried. Its spells come out in whatever order the grey likes. The grey likes them fast.

  • Now and then left by the great ones (the strongest Grown) of the Wane’s Root.
Hushwand Legendary weaponSells for 3300 gold
74 damage a shot · Wand: casts the spells you put in it (10 slots)
Effects: None

The Hushmother’s wand. Its spells find their way in the dark, every one of them.

  • Now and then left by the great ones (the strongest Grown) of the Last Dark.
Frostglass Blade Legendary weaponSells for 1500 gold
54 damage · Sword: a swing in front of you, 3 a second
Slows (2.5 s)

Cut from the ice the White Flame made. What it cuts, it slows.

  • Bought from Captain Brand with 10 Pale shards from the White Flame raid.
Mythril wand Rare weaponSells for 250 gold
34 damage a shot · Wand: casts the spells you put in it (5 slots)
Effects: None

Mythril from the deep caves, cut thin and wound with crystal. A delver’s first serious wand, and usually their last cheap one.

  • Made at a Wandwright’s bench from 3 Crystal, 6 Mythril bar, 10 monster essence and 600 gold.
The recipe
Embersteel blade Epic weaponSells for 475 gold
52 damage · Sword: a swing in front of you, 3 a second
Effects: None

It glows along the edge when a Grown is near, as if it were hungry too.

  • Made at an Anvil from 1 Stick, 2 Embersteel bar.
The recipe
Gardener’s billhook Legendary weaponSells for 1700 gold
173 damage · Sword: a swing in front of you, 3 a second
Effects: None

The Gardener pruned its trees of bone with it. It prunes other things now.

  • Now and then dropped by the Ossuary Gardener, and found in chests of the Bone Gardens.
Tidecaller trident Legendary weaponSells for 2100 gold
176 damage · Spear: a thrust in a line, twice a sword’s reach, through every Grown in it
Effects: None

The Drowned King called the tide with it. In your hands it only calls him to mind.

  • Now and then dropped by the Drowned King, and found in chests of the Drowned Halls.
Cinder-glass cleaver Rare weaponSells for 212 gold
60 damage · Sword: a swing in front of you, 3 a second
Effects: None

Glass from the Ember Sea, still warm in the middle. It cuts as if it remembered being fire.

  • Made at an Anvil from 3 Embersteel bar, 10 Cinder glass and 5000 gold, once you have read its forging notes (Forging notes: Cinder-glass cleaver).
The recipe

Read first: Forging notes: Cinder-glass cleaver

Rootheart lash Rare weaponSells for 260 gold
65 damage · Sword: a swing in front of you, 3 a second
Poison (4 s)+22 reach

A root that kept drinking after it was cut. It drinks from what it strikes.

  • Made at an Anvil from 3 Embersteel bar, 10 Rootheart resin and 7500 gold, once you have read its forging notes (Forging notes: Rootheart lash).
The recipe

Read first: Forging notes: Rootheart lash

Hum-shard flail Rare weaponSells for 308 gold
69 damage · Flail: hits all round you, 10% harder each swing in a row (to 30%)
Effects: None

A singing crystal on a chain. Swing it and the Choir Caverns answer.

  • Made at an Anvil from 3 Embersteel bar, 10 Hum shard and 10k gold, once you have read its forging notes (Forging notes: Hum-shard flail).
The recipe

Read first: Forging notes: Hum-shard flail

Hush-silk twins Rare weaponSells for 356 gold
74 damage · Twin blades: two quick cuts a swing, at short reach
+10% crit

Two knives wrapped in silk from the Still Dark. They make no sound, even going in.

  • Made at an Anvil from 3 Embersteel bar, 10 Hush silk and 12.5k gold, once you have read its forging notes (Forging notes: Hush-silk twins).
The recipe

Read first: Forging notes: Hush-silk twins

Graphite staff Rare weaponSells for 404 gold
79 damage a shot · Staff: shoots where you aim, 1.3 a second, about 31 blocks
Bursts on impact

Grey from the Fold, packed hard. What it hits looks rubbed out at the edges.

  • Made at an Anvil from 3 Embersteel bar, 10 Grey graphite and 15k gold, once you have read its forging notes (Forging notes: Graphite staff).
The recipe

Read first: Forging notes: Graphite staff

Slag maul Rare weaponSells for 452 gold
84 damage · Greathammer: one heavy blow every 0.6 s, 1.8× a sword’s
KnockbackShockwave (3 tiles)Cracks blocks

Foreman Ash’s men broke stone with these. They break other things just as well.

  • Made at an Anvil from 3 Embersteel bar, 10 Slag pearl and 17.5k gold, once you have read its forging notes (Forging notes: Slag maul).
The recipe

Read first: Forging notes: Slag maul

Amber disc Rare weaponSells for 500 gold
88 damage a shot · Thrown: flies out and back, about 12 blocks, cutting all on the way
Poison (4 s)Pierces all

Spore amber ground to an edge. It flies out, comes back, and leaves a little of the Vaults in every cut.

  • Made at an Anvil from 3 Embersteel bar, 10 Spore amber and 20k gold, once you have read its forging notes (Forging notes: Amber disc).
The recipe

Read first: Forging notes: Amber disc

Echo bow Rare weaponSells for 548 gold
93 damage a shot · Bow: shoots where you aim, 1.7 a second, about 17 blocks
Chains to 2 morePierces 1

Strung with a thread from the Echo Wells. Every arrow is heard twice.

  • Made at an Anvil from 3 Embersteel bar, 10 Echo stone and 22.5k gold, once you have read its forging notes (Forging notes: Echo bow).
The recipe

Read first: Forging notes: Echo bow

Inkstone pike Rare weaponSells for 596 gold
98 damage · Spear: a thrust in a line, twice a sword’s reach, through every Grown in it
Slows (2.5 s)

Black stone from the Blackwater Steps on a long haft. What it touches goes cold and slow.

  • Made at an Anvil from 3 Embersteel bar, 10 Inkstone and 25k gold, once you have read its forging notes (Forging notes: Inkstone pike).
The recipe

Read first: Forging notes: Inkstone pike

Gilt rapier Rare weaponSells for 644 gold
103 damage · Sword: a swing in front of you, 3 a second
Bleeds (4 s), heals you

The Faded Court’s gilt over a needle of a blade. Courtiers fought with these, politely.

  • Made at an Anvil from 3 Embersteel bar, 10 Faded gilt and 27.5k gold, once you have read its forging notes (Forging notes: Gilt rapier).
The recipe

Read first: Forging notes: Gilt rapier

Magma-rose whip Epic weaponSells for 692 gold
107 damage · Sword: a swing in front of you, 3 a second
Bleeds (4 s), heals you+22 reach

A vine from the Magma Gardens, thorned and still burning. The Burning Rose grew it long.

  • Made at an Anvil from 3 Embersteel bar, 10 Magma seed and 30k gold, once you have read its forging notes (Forging notes: Magma-rose whip).
The recipe

Read first: Forging notes: Magma-rose whip

Gnawer’s maul Epic weaponSells for 740 gold
112 damage · Greathammer: one heavy blow every 0.6 s, 1.8× a sword’s
KnockbackShockwave (3 tiles)Cracks blocksBleeds (4 s), heals you

Teeth of the Long Hunger set in a maul’s head. It bites when it lands.

  • Made at an Anvil from 3 Embersteel bar, 10 Gnawer tooth and 32.5k gold, once you have read its forging notes (Forging notes: Gnawer’s maul).
The recipe

Read first: Forging notes: Gnawer’s maul

Prism bow Epic weaponSells for 788 gold
117 damage a shot · Bow: shoots where you aim, 1.7 a second, about 17 blocks
Pierces 2

Canyon glass bent into a bow. Its arrows split the light, and whatever stands behind the first.

  • Made at an Anvil from 3 Embersteel bar, 10 Canyon glass and 35k gold, once you have read its forging notes (Forging notes: Prism bow).
The recipe

Read first: Forging notes: Prism bow

Rime lance Epic weaponSells for 836 gold
122 damage · Spear: a thrust in a line, twice a sword’s reach, through every Grown in it
Slows (2.5 s)

Deep rime that never thaws, drawn out into a lance. It carries the Frozen Dark a long way.

  • Made at an Anvil from 3 Embersteel bar, 10 Deep rime and 37.5k gold, once you have read its forging notes (Forging notes: Rime lance).
The recipe

Read first: Forging notes: Rime lance

Lost-ink staff Epic weaponSells for 884 gold
126 damage a shot · Staff: shoots where you aim, 1.3 a second, about 31 blocks
Bursts on impact

Ink the Last Librarian could not read, set hard round a rod. It writes thunder where it lands.

  • Made at an Anvil from 3 Embersteel bar, 10 Lost ink and 40k gold, once you have read its forging notes (Forging notes: Lost-ink staff).
The recipe

Read first: Forging notes: Lost-ink staff

Ever-ember twins Epic weaponSells for 932 gold
131 damage · Twin blades: two quick cuts a swing, at short reach
+10% crit

Two blades forged on the Burning Stair. They do not cool between cuts.

  • Made at an Anvil from 3 Embersteel bar, 10 Ever-ember and 42.5k gold, once you have read its forging notes (Forging notes: Ever-ember twins).
The recipe

Read first: Forging notes: Ever-ember twins

Bloodroot flail Epic weaponSells for 980 gold
136 damage · Flail: hits all round you, 10% harder each swing in a row (to 30%)
Bleeds (4 s), heals you

A knot of bloodroot on a chain. It gets heavier the more it is used.

  • Made at an Anvil from 3 Embersteel bar, 10 Bloodroot and 45k gold, once you have read its forging notes (Forging notes: Bloodroot flail).
The recipe

Read first: Forging notes: Bloodroot flail

Organ-pipe blade Epic weaponSells for 1028 gold
141 damage · Sword: a swing in front of you, 3 a second
Chains to 2 more

A blade with a reed in its spine. Strike once and the Starless Organ plays the rest.

  • Made at an Anvil from 3 Embersteel bar, 10 Organ reed and 47.5k gold, once you have read its forging notes (Forging notes: Organ-pipe blade).
The recipe

Read first: Forging notes: Organ-pipe blade

Salt-moon glaive Epic weaponSells for 1076 gold
145 damage a shot · Thrown: flies out and back, about 14 blocks, cutting all on the way
Slows (2.5 s)Pierces all

Silent salt pressed into a crescent. It goes out quiet and comes back quieter.

  • Made at an Anvil from 3 Embersteel bar, 10 Silent salt and 50k gold, once you have read its forging notes (Forging notes: Salt-moon glaive).
The recipe

Read first: Forging notes: Salt-moon glaive

Seal-breaker Epic weaponSells for 1124 gold
150 damage · Greathammer: one heavy blow every 0.6 s, 1.8× a sword’s
KnockbackShockwave (3 tiles)Cracks blocks

Seal dust from the Threshold, fired into a hammer. It was made to open what was shut.

  • Made at an Anvil from 3 Embersteel bar, 10 Seal dust and 52.5k gold, once you have read its forging notes (Forging notes: Seal-breaker).
The recipe

Read first: Forging notes: Seal-breaker

Ivory greatsword Epic weaponSells for 2600 gold
157 damage · Sword: a swing in front of you, 3 a second
Effects: None

Old ivory from the Bone Gardens, ground to an edge as long as a delver is tall.

  • Made at a Deep anvil from 6 Elder bone, 12 Old ivory and 300k gold, once you have read its forging notes (Forging notes: Ivory greatsword).
The recipe

Read first: Forging notes: Ivory greatsword

Tide-iron spear Epic weaponSells for 2600 gold
160 damage · Spear: a thrust in a line, twice a sword’s reach, through every Grown in it
Effects: None

Tide-iron does not rust. It was made in the Drowned Halls, where everything else does.

  • Made at a Deep anvil from 16 Tide-iron, 6 Pearl and 400k gold, once you have read its forging notes (Forging notes: Tide-iron spear).
The recipe

Read first: Forging notes: Tide-iron spear

Piston hammer Epic weaponSells for 2600 gold
163 damage · Greathammer: one heavy blow every 0.6 s, 1.8× a sword’s
KnockbackShockwave (3 tiles)Cracks blocks

Brass and an ember core from the Clockwork Under-city. Its head strikes a little after you do.

  • Made at a Deep anvil from 20 Brass ingot, 4 Ember core and 500k gold, once you have read its forging notes (Forging notes: Piston hammer).
The recipe

Read first: Forging notes: Piston hammer

Bell-crystal flail Legendary weaponSells for 2600 gold
166 damage · Flail: hits all round you, 10% harder each swing in a row (to 30%)
Effects: None

Starquartz on a chain, cut to ring. In the Cathedrals a whole choir swings these.

  • Made at a Deep anvil from 24 Starquartz, 6 Singing shard and 600k gold, once you have read its forging notes (Forging notes: Bell-crystal flail).
The recipe

Read first: Forging notes: Bell-crystal flail

Dawngold falchion Legendary weaponSells for 2600 gold
169 damage · Sword: a swing in front of you, 3 a second
Effects: None

Dawngold holds the first light it ever saw. The Hollow Sun gives it more each time it is drawn.

  • Made at a Deep anvil from 28 Dawngold, 6 Sun-ember and 700k gold, once you have read its forging notes (Forging notes: Dawngold falchion).
The recipe

Read first: Forging notes: Dawngold falchion

Greyroot bow Legendary weaponSells for 3520 gold
172 damage a shot · Bow: shoots where you aim, 1.7 a second, about 17 blocks
Pierces 3

A bow of greyheart strung with a loose line. Its arrows go through what is not quite there.

  • Made at a Deep anvil from 32 Greyheart, 8 Loose line and 800k gold, once you have read its forging notes (Forging notes: Greyroot bow).
The recipe

Read first: Forging notes: Greyroot bow

Nightsilver twins Legendary weaponSells for 5798 gold
175 damage · Twin blades: two quick cuts a swing, at short reach
+10% crit

Two blades of nightsilver, light as their own shadows. The Last Dark lends them its quiet.

  • Made at a Deep anvil from 36 Nightsilver, 8 Mote of first light and 900k gold, once you have read its forging notes (Forging notes: Nightsilver twins).
The recipe

Read first: Forging notes: Nightsilver twins

The Warden’s Mainspring Legendary weaponSells for 2900 gold
179 damage · Greathammer: one heavy blow every 0.6 s, 1.8× a sword’s
KnockbackShockwave (3 tiles)Cracks blocks
Right click: Quaking Smite · 552% damage · 4.0 s · needs 1 reborn
One crushing blow on up to three Grown in front of you, and knocks them back.

The Clockwork Warden’s heart, wound tight. Every blow lets a little of it go.

  • Dropped by the Clockwork Warden, the great one of the Clockwork Under-city, one kill in five.
The Last Bell Legendary weaponSells for 3000 gold
183 damage · Flail: hits all round you, 10% harder each swing in a row (to 30%)
Effects: None
Right click: Thundering Nova · 276% damage · 7.2 s · needs 1 reborn
Burst outward, hitting everything nearby, and jumps to two more Grown.

The Last Cantor rang it for the end of every song. It still rings.

  • Dropped by the Last Cantor, the great one of the Crystal Cathedrals, one kill in five.
First Light Legendary weaponSells for 3100 gold
186 damage · Sword: a swing in front of you, 3 a second
Effects: None
Right click: Burning Groundwave · 345% damage · 4.8 s · needs 1 reborn
Send a wave rolling along the ground, and sets them burning.

Cut from the Ember of the First Dawn. It is brighter than the hand that holds it.

  • Dropped by the Ember of the First Dawn, the great one of the Hollow Sun, one kill in five.
The Root’s Reach Legendary weaponSells for 3200 gold
189 damage · Spear: a thrust in a line, twice a sword’s reach, through every Grown in it
Effects: None
Right click: Hungering Dash · 345% damage · 4.0 s · needs 1 reborn
Dash forward through everything in your way, and heals you for part of the damage.

A root of the Wane, straightened. It reaches a little further than it should.

  • Dropped by the Root of the Wane, the great one of the Wane’s Root, one kill in five.
Hushmother’s Veils Legendary weaponSells for 3300 gold
193 damage · Twin blades: two quick cuts a swing, at short reach
+10% crit
Right click: Hungering Leap Slam · 414% damage · 5.6 s · needs 1 reborn
Leap where you aim and slam the ground, and heals you for part of the damage.

Two blades the Hushmother wore as veils. They cut without being seen to move.

  • Dropped by the Hushmother, the great one of the Last Dark, one kill in five.
Underhill’s survey-hook Epic weaponSells for 1250 gold
87 damage · Sword: a swing in front of you, 3 a second
+22 reach
Right click: Quaking Dash · 253% damage · 4.5 s · needs level 40 or a reborn
Dash forward through everything in your way, and knocks them back.

Orla Underhill’s own hook, from the years she surveyed the Twenty. She says it knows the way back up.

  • Orla’s chronicles: the fifth band’s, the Grey Fold.
The Chronicler’s rapier Epic weaponSells for 1250 gold
113 damage · Sword: a swing in front of you, 3 a second
Effects: None
Right click: Hungering Whirlwind · 228% damage · 5.4 s · needs level 40 or a reborn
Spin and hit everything around you, and heals you for part of the damage.

The Lodge gives it to whoever has written ten bands into the chronicles. It has notches for each.

  • Orla’s chronicles: the tenth band’s, the Faded Court.
Margin-knives Legendary weaponSells for 2100 gold
139 damage · Twin blades: two quick cuts a swing, at short reach
+10% crit
Right click: Thundering Leap Slam · 414% damage · 5.6 s · needs 1 reborn
Leap where you aim and slam the ground, and jumps to two more Grown.

Two knives that once trimmed the margins of the Lodge’s maps. The margins are very far down now.

  • Orla’s chronicles: the fifteenth band’s, the Hollow Library.
Underhill’s edge Legendary weaponSells for 2100 gold
165 damage · Sword: a swing in front of you, 3 a second
Effects: None
Right click: Quaking Groundwave · 345% damage · 4.8 s · needs 1 reborn
Send a wave rolling along the ground, and knocks them back.

Orla’s father’s sword. She kept it for whoever finished the chronicles. She did not expect it to be soon.

  • Orla’s chronicles: all twenty bands, to the Threshold.
Rusk’s harpoon Legendary weaponSells for 2100 gold
165 damage · Spear: a thrust in a line, twice a sword’s reach, through every Grown in it
Effects: None
Right click: Frozen Hurl · 345% damage · 3.2 s · needs 1 reborn
Hurl a ghost of your weapon that pierces through a line of Grown, and slows them to a crawl.

Twenty notches on the haft, one for each great one of the Twenty. Rusk cut the last one for you.

  • Captain Rusk’s hunts: all twenty great ones of the Twenty.
Edda’s waymarker Legendary weaponSells for 2100 gold
150 damage · Greathammer: one heavy blow every 0.6 s, 1.8× a sword’s
KnockbackShockwave (3 tiles)Cracks blocks
Right click: Quaking Nova · 276% damage · 7.2 s · needs 1 reborn
Burst outward, hitting everything nearby, and knocks them back.

The hammer Edda drives the Lodge’s waymarks with. It leaves a mark on everything.

  • Edda’s expeditions: the Lodge’s Banner.
The Threshold key Legendary weaponSells for 2100 gold
172 damage · Sword: a swing in front of you, 3 a second
Effects: None
Right click: Hungering Nova · 368% damage · 6.3 s · needs 3 reborn
Burst outward, hitting everything nearby, and heals you for part of the damage.

It opened the Threshold once. It has not stopped wanting to open things.

  • Chapter VII, Past the Threshold: its last part.
The Last Coal Legendary weaponSells for 2100 gold
245 damage · Twin blades: two quick cuts a swing, at short reach
+10% crit
Right click: Burning Groundwave · 460% damage · 4.2 s · needs 3 reborn
Send a wave rolling along the ground, and sets them burning.

Two blades lit from the last coal of the oldest fire. They are warm in any hand that has earned them.

  • Coming all the way down to the Floor of the World and hearing its ending.
The Choir’s censer Rare weaponSells for 1250 gold
76 damage · Flail: hits all round you, 10% harder each swing in a row (to 30%)
Slows (2.5 s)

A censer from the Choir Caverns. Its smoke still sings, if you swing it hard enough.

  • Sold by Vesna, the curio-keeper of the Delvers’ Lodge in Aldhearth, for Lodge marks, to one who has been as deep as the Choir Caverns.
The hushed pair Epic weaponSells for 1250 gold
81 damage · Twin blades: two quick cuts a swing, at short reach
+10% crit
Right click: Hungering Leap Slam · 304% damage · 6.3 s · needs level 40 or a reborn
Leap where you aim and slam the ground, and heals you for part of the damage.

Two knives the first delvers carried in the Still Dark, so as not to be heard.

  • Sold by Vesna, the curio-keeper of the Delvers’ Lodge in Aldhearth, for Lodge marks, to one who has been as deep as the Still Dark.
Ilse Varrow’s survey pike Epic weaponSells for 1250 gold
87 damage · Spear: a thrust in a line, twice a sword’s reach, through every Grown in it
Effects: None
Right click: Quaking Dash · 253% damage · 4.5 s · needs level 40 or a reborn
Dash forward through everything in your way, and knocks them back.

The Surveyor’s measuring pike. It is exactly one pace long, and sharp at one end.

  • Sold by Vesna, the curio-keeper of the Delvers’ Lodge in Aldhearth, for Lodge marks, to one who has been as deep as the Grey Fold.
The cinderwife’s tongs Epic weaponSells for 1250 gold
92 damage · Greathammer: one heavy blow every 0.6 s, 1.8× a sword’s
KnockbackShockwave (3 tiles)Cracks blocks

Tongs and hammer in one, from the Slag Galleries’ forges. The cinderwife never put them down.

  • Sold by Vesna, the curio-keeper of the Delvers’ Lodge in Aldhearth, for Lodge marks, to one who has been as deep as the Slag Galleries.
The census-taker’s blade Epic weaponSells for 1250 gold
113 damage · Sword: a swing in front of you, 3 a second
+5% crit

A clerk’s blade from the Faded Court. It finds the one that was not counted.

  • Sold by Vesna, the curio-keeper of the Delvers’ Lodge in Aldhearth, for Lodge marks, to one who has been as deep as the Faded Court.
The Prism Hawk’s talons Legendary weaponSells for 2100 gold
129 damage · Twin blades: two quick cuts a swing, at short reach
+10% crit
Right click: Thundering Leap Slam · 414% damage · 5.6 s · needs 1 reborn
Leap where you aim and slam the ground, and jumps to two more Grown.

Talons the Prism Hawk shed in the Glass Canyon, set in two hilts.

  • Sold by Vesna, the curio-keeper of the Delvers’ Lodge in Aldhearth, for Lodge marks, to one who has been as deep as the Glass Canyon.
The librarian’s quill-lance Legendary weaponSells for 2100 gold
139 damage · Spear: a thrust in a line, twice a sword’s reach, through every Grown in it
Effects: None

The Last Librarian wrote with it. The Hollow Library still shudders at its point.

  • Sold by Vesna, the curio-keeper of the Delvers’ Lodge in Aldhearth, for Lodge marks, to one who has been as deep as the Hollow Library.
The Leviathan’s rib Legendary weaponSells for 2100 gold
160 damage · Greathammer: one heavy blow every 0.6 s, 1.8× a sword’s
KnockbackShockwave (3 tiles)Cracks blocksSlows (2.5 s)

A rib of the Leviathan of Silence, weighted with salt. The quiet comes with it.

  • Sold by Vesna, the curio-keeper of the Delvers’ Lodge in Aldhearth, for Lodge marks, to one who has been as deep as the Silent Sea.
The Drowned King’s pike Legendary weaponSells for 2100 gold
176 damage · Spear: a thrust in a line, twice a sword’s reach, through every Grown in it
Effects: None
Right click: Frozen Dash · 345% damage · 4.0 s · needs 1 reborn
Dash forward through everything in your way, and slows them to a crawl.

The Drowned King’s own pike, from before the halls filled. It still drips.

  • Sold by Vesna, the curio-keeper of the Delvers’ Lodge in Aldhearth, for Lodge marks, to one who has been as deep as the Drowned Halls.
The Cantor’s tuning-flail Legendary weaponSells for 2100 gold
183 damage · Flail: hits all round you, 10% harder each swing in a row (to 30%)
Effects: None
Right click: Thundering Nova · 276% damage · 7.2 s · needs 1 reborn
Burst outward, hitting everything nearby, and jumps to two more Grown.

The Last Cantor tuned the Cathedrals with it. Everything it strikes rings true for a moment.

  • Sold by Vesna, the curio-keeper of the Delvers’ Lodge in Aldhearth, for Lodge marks, to one who has been as deep as the Crystal Cathedrals.
The sunforge brand Legendary weaponSells for 2100 gold
186 damage · Sword: a swing in front of you, 3 a second
Effects: None
Right click: Burning Groundwave · 345% damage · 4.8 s · needs 1 reborn
Send a wave rolling along the ground, and sets them burning.

The first blade the sun-forge ever made. It was made to be the last, too.

  • Sold by Vesna, the curio-keeper of the Delvers’ Lodge in Aldhearth, for Lodge marks, to one who has been as deep as the Hollow Sun.
The last lantern Legendary weaponSells for 2100 gold
193 damage a shot · Ranged: shoots where you aim, 1.3 a second, about 31 blocks
Bursts on impact

A lantern on a staff, from the Last Dark’s lightless shrine. It throws darkness the way others throw light.

  • Sold by Vesna, the curio-keeper of the Delvers’ Lodge in Aldhearth, for Lodge marks, to one who has been as deep as the Last Dark.
Stone cudgel Common weapon
4 damage · Club: a swing in front of you, 3 a second
Knockback

A stone lashed to a plank. It is not clever, and it does not need to be.

  • Crafted in the crafting grid from 2 Stone, 1 Planks, 1 Stick.
The recipe