Wiki › Armor (items)
Armor (items)
Wear a helmet, a chest piece and boots: drag them onto your body or double click them in the bag. Armor takes a share of every blow. 52 items here. All items has a search box for everything.
| Item | What it does | How to get it | Used in |
|---|---|---|---|
| Cloudstep boots Epic bootsSells for 300 gold | Wear it on your feet: +4 armor, a double jump in the air. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Stitched by a Skywarden who never earned her wings. Press jump again in the air. |
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| Springheel greaves Legendary bootsSells for 1100 gold | Wear it on your feet: +9 armor, 2 extra jumps in the air, +8% move speed. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Two more jumps in the air. The Shardwaste gives these to people it wants to watch fall. |
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| Copper armor Common chest armorSells for 30 gold | Wear it on your body: +3 armor. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Warm in the sun, loud in the dark. |
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| Iron armor Uncommon chest armorSells for 65 gold | Wear it on your body: +6 armor. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. A stone older than the Flame, cut with a mark like an open door. It remembers whoever stands beside it. |
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| Mythril armor Rare chest armorSells for 170 gold Master work · Master Forge, Aldhearth | Wear it on your body: +11 armor. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Essence-forged. Grown claws slide off it. |
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| Copper helm Common helmetSells for 15 gold | Wear it on your head: +1 armor. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Keeps the rain off and most of the teeth. |
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| Iron helm Uncommon helmetSells for 35 gold | Wear it on your head: +3 armor. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Flameguard pattern. The visor was made by someone who hated seeing. |
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| Mythril helm Rare helmetSells for 90 gold Master work · Master Forge, Aldhearth | Wear it on your head: +5 armor. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Pigment-forged. It hums near the Grown. |
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| Copper boots Common bootsSells for 12 gold | Wear it on your feet: +1 armor. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Loud on stone. |
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| Iron boots Uncommon bootsSells for 28 gold | Wear it on your feet: +2 armor. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Delvers wear these to kick ore loose. |
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| Mythril boots Rare bootsSells for 75 gold Master work · Master Forge, Aldhearth | Wear it on your feet: +4 armor, +3% move speed. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Light as ash. |
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| Hareskin boots Rare bootsSells for 80 gold | Wear it on your feet: +2 armor, +18% move speed. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. The hares near Aldhearth grew back in a hurry. Their skins still want to run. |
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| Delver’s lamp-helm Rare helmetSells for 190 gold | Wear it on your head: +3 armor, lights the dark around you, +20% mining speed. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. A candle behind glass, bolted to a helmet. Delvers swear by it and at it. |
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| Rimeglass plate Rare chest armorSells for 230 gold | Wear it on your body: +16 armor. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Rime-glass scales, stitched with frozen sinew. |
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| Cinder mail Rare chest armorSells for 380 gold | Wear it on your body: +24 armor. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Warm. Always warm. Delvers sleep in it. |
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| Stormwoven plate Epic chest armorSells for 600 gold | Wear it on your body: +34 armor. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Woven from the static of the Shardwaste. Your hair stands up. |
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| Umbral shroud Epic chest armorSells for 900 gold | Wear it on your body: +46 armor, 5% less damage taken. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Worn by those who went into the Unlit Reach and came back quieter. |
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| Rimeglass helm Rare helmetSells for 150 gold | Wear it on your head: +8 armor. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. You can see your breath inside it. |
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| Umbral cowl Epic helmetSells for 450 gold | Wear it on your head: +14 armor. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. It has no eyeholes. You see anyway. |
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| Rimeglass boots Rare bootsSells for 130 gold | Wear it on your feet: +6 armor, +3% move speed. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. They leave frost prints. |
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| Umbral treads Epic bootsSells for 400 gold | Wear it on your feet: +11 armor, +6% move speed. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. They leave no prints at all. |
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| Crown of the Drowned King Legendary helmetSells for 1600 gold | Wear it on your head: +18 armor, +60 life, +2 life a second. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. The king of a drowned town wore it when the water came. He is still wearing it, somewhere. |
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| Riftwalker boots Legendary bootsSells for 1700 gold | Wear it on your feet: +8 armor, a double jump in the air, +12% move speed. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. They step half into the Wane with every stride, and come back. |
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| Delver’s lamp helm Rare helmetSells for 160 gold | Wear it on your head: +5 armor, lights the dark around you, +10% mining speed. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. A lantern welded to a helmet. Crude, bright, beloved. |
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| Crown of the Pale Queen Legendary helmetSells for 1600 gold | Wear it on your head: +16 armor, +60 life, +10% damage. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. She was a queen before the Second Crown made her its own. The crown remembers the first part. |
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| Embersteel helm Epic helmetSells for 350 gold | Wear it on your head: +12 armor. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Delvers say you can hear the Ember Sea in it, like a shell. |
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| Embersteel plate Epic chest armorSells for 650 gold | Wear it on your body: +38 armor. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Heavy, warm, and nothing down there has teeth enough for it. |
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| Emberward suit Rare chest armorSells for 400 gold | Wear it on your body: +5 armor, no harm from lava (you can swim in it), and half harm from fire, burning, flame jets and steam. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Embersteel plates over a lining of ember dust and basalt felt. The Ember Sea takes you for one of its own, for a while. |
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| Reachwarden plate Epic chest armorSells for 1000 gold Master work · Master Forge, Aldhearth | Wear it on your body: +56 armor, +40 life. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Lantern-bearers of the Unlit Reach wore it where no other light reached. |
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| Riftglass plate Epic chest armorSells for 1300 gold Master work · Master Forge, Aldhearth | Wear it on your body: +66 armor, 3% less damage taken. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Glass from the rifts' deepest floors, still folded the way the rift was. |
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| Throneguard plate Legendary chest armorSells for 1700 gold Master work · Master Forge, Aldhearth | Wear it on your body: +78 armor, +70 life. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. The guard of a throne the Wane sat on. It kept the throne; it did not keep the king. |
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| Ossuary plate Legendary chest armorSells for 2200 gold Master work · Master Forge, Aldhearth | Wear it on your body: +92 armor, 4% less damage taken. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Grown bone, the hardest there is, taken from the great ones of the bands below. |
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| Coldflame plate Legendary chest armorSells for 2800 gold Master work · Master Forge, Aldhearth | Wear it on your body: +108 armor, +100 life. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Forged in the White Flame's cold fire, the one the Pale Queen kept. |
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| Sunforged plate Mythic chest armorSells for 3600 gold Master work · Master Forge, Aldhearth | Wear it on your body: +126 armor, 5% less damage taken. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Beaten out on the skin of the buried sun. It is still warm, and always will be. |
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| Nightglass plate Mythic chest armorSells for 4500 gold Master work · Master Forge, Aldhearth | Wear it on your body: +148 armor, +150 life, 4% less damage taken. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Black glass from the bottom of everything. It gives back no light, and keeps a little of yours. |
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| Sergeant Hale’s spurs Epic bootsSells for 80 gold | Wear it on your feet: +6 armor, +6% move speed. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Sergeant Hale’s. He stood his post. His family kept these anyway. |
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| A goblin-made hat Rare helmetSells for 15 gold | A helmet that is a keepsake of a tale. A little crooked, with a feather from the marsh. It was made by somebody whose hands remembered how. |
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| Diving helm Uncommon helmetSells for 35 gold | Wear it on your head: +2 armor, your breath lasts 5 times as long under water. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Iron and a pane of glass, sealed with pitch. The pearl-divers of Hallowmere wore these, before the sea came up to meet them. |
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| Reachwarden boots Epic bootsSells for 600 gold Master work · Master Forge, Aldhearth | Wear it on your feet: +13 armor, +6% move speed. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Lantern-bearers of the Unlit Reach wore it where no other light reached. |
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| Riftglass boots Epic bootsSells for 780 gold Master work · Master Forge, Aldhearth | Wear it on your feet: +15 armor, +8% move speed, a double jump in the air. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Glass from the rifts' deepest floors, still folded the way the rift was. |
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| Throneguard boots Legendary bootsSells for 1020 gold Master work · Master Forge, Aldhearth | Wear it on your feet: +18 armor, +8% move speed. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. The guard of a throne the Wane sat on. It kept the throne; it did not keep the king. |
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| Ossuary boots Legendary bootsSells for 1320 gold Master work · Master Forge, Aldhearth | Wear it on your feet: +21 armor, +9% move speed. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Grown bone, the hardest there is, taken from the great ones of the bands below. |
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| Coldflame boots Legendary bootsSells for 1680 gold Master work · Master Forge, Aldhearth | Wear it on your feet: +25 armor, +10% move speed. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Forged in the White Flame's cold fire, the one the Pale Queen kept. |
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| Sunforged boots Mythic bootsSells for 2160 gold Master work · Master Forge, Aldhearth | Wear it on your feet: +29 armor, +10% move speed, a double jump in the air. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Beaten out on the skin of the buried sun. It is still warm, and always will be. |
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| Nightglass boots Mythic bootsSells for 2700 gold Master work · Master Forge, Aldhearth | Wear it on your feet: +34 armor, +12% move speed. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Black glass from the bottom of everything. It gives back no light, and keeps a little of yours. |
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| Reachwarden helm Epic helmetSells for 600 gold Master work · Master Forge, Aldhearth | Wear it on your head: +17 armor, +1 life a second. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Lantern-bearers of the Unlit Reach wore it where no other light reached. |
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| Riftglass helm Epic helmetSells for 780 gold Master work · Master Forge, Aldhearth | Wear it on your head: +20 armor, +3% crit chance. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Glass from the rifts' deepest floors, still folded the way the rift was. |
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| Throneguard helm Legendary helmetSells for 1020 gold Master work · Master Forge, Aldhearth | Wear it on your head: +24 armor, +4% damage. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. The guard of a throne the Wane sat on. It kept the throne; it did not keep the king. |
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| Ossuary helm Legendary helmetSells for 1320 gold Master work · Master Forge, Aldhearth | Wear it on your head: +28 armor, +50 life. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Grown bone, the hardest there is, taken from the great ones of the bands below. |
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| Coldflame helm Legendary helmetSells for 1680 gold Master work · Master Forge, Aldhearth | Wear it on your head: +33 armor, +4% crit chance. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Forged in the White Flame's cold fire, the one the Pale Queen kept. |
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| Sunforged helm Mythic helmetSells for 2160 gold Master work · Master Forge, Aldhearth | Wear it on your head: +38 armor, +6% damage. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Beaten out on the skin of the buried sun. It is still warm, and always will be. |
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| Nightglass helm Mythic helmetSells for 2700 gold Master work · Master Forge, Aldhearth | Wear it on your head: +45 armor, +5% crit chance, +40 life. An anvil takes it from +1 to +15, each + giving 8% more of all it gives. Black glass from the bottom of everything. It gives back no light, and keeps a little of yours. |
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