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Emberwork parts (items)

The parts of emberwork: wire, switches, logic and machines, all driven by warmth. 43 items here. All items has a search box for everything.

ItemWhat it doesHow to get itUsed in
Arc stone Uncommon emberwork partSells for 35 goldEmberwork part: when warmed, a spark leaps into any water or metal it touches and through whatever stands in it.

A block of copper and crystal that holds a spark the way a bell holds a note. Warm it and the spark leaps into any water or metal it touches, and through anything standing in it.

  • Made at an Anvil from 1 Crystal, 3 Copper bar, 3 Ember dust.
  • On sale in the shops of the Deep’s sanctuaries, from 220 gold (deeper, dearer).
The recipe
Ember-veined stone Common emberwork partSells for 1 goldEmberwork wire: stone with a thread of ember in it that carries warmth from part to part.

Stone with a thread of ember fired through it. It looks like any wall, and passes warmth like a wire.

  • Crafted in the crafting grid from 4 Stone, 1 Ember dust (makes 4).
The recipe
Lever Common emberwork partSells for 3 goldEmberwork input: flip it and it stays warm (up) or cold (down), sending that signal into the wire.

Up is warm, down is cold. The oldest argument in the Deep, settled with a stick.

  • Crafted in the crafting grid from 1 Ember dust, 1 Stick, 1 Stone.
  • Sold by Wick the Tinker in Aldhearth (starter kit 150 gold).
The recipe
Pull-cord Common emberwork partSells for 4 goldEmberwork input: pull it and it sends a short warm pulse, then lets go.

Pull it and it rings warm for a moment, then lets go. Doorbells, mostly. Sometimes worse.

  • Crafted in the crafting grid from 1 Stick, 1 Wheat, 1 Ember dust.
The recipe
Pressure plate Common emberwork partSells for 3 goldEmberwork input: warm while anyone or anything (people or Grown) stands on it. It lies on a floor, and is wooden: fire burns it.

A board that knows when it is stood on. It does not ask who.

  • Crafted in the crafting grid from 2 Planks, 1 Ember dust.
  • Sold by Wick the Tinker in Aldhearth (starter kit 150 gold).
The recipe
Home plate Common emberwork partSells for 9 goldEmberwork input: on your Home’s land it warms only under someone who is not of your Home, a stranger or a Grown; you can walk over it freely.

A plate the Home Stone taught to tell its own from strangers. Under the feet it knows it stays cold.

  • Crafted in the crafting grid from 2 Home brick, 1 Ember dust.
The recipe
Ward thread Common emberwork partSells for 1 goldEmberwork input: an almost invisible thread, warm while anyone or anything walks through it. It carries warmth like wire too: string a line of it across a passage.

Spun so thin you see it only when the light is wrong. Whatever walks through it, the thread remembers for a moment.

  • Crafted in the crafting grid from 2 Wheat, 1 Ember dust (makes 4).
The recipe
Heartbeat stone Uncommon emberwork partSells for 24 goldEmberwork clock: it beats on its own, a warm pulse every 1, 2, 3, 5 or 10 seconds (you choose).

A stone with a pulse. Delvers swear it slows down when you are sad.

  • Crafted in the crafting grid from 4 Stone, 4 Ember dust, 1 Crystal.
The recipe
Relay Common emberwork partSells for 12 goldEmberwork part: repeats the signal that reaches its back, a little late and at full strength.

It hears warmth at its back and passes it on, a little late and whole again.

  • Crafted in the crafting grid from 2 Ember dust, 1 Copper bar, 3 Stone.
The recipe
Grey latch Common emberwork partSells for 16 goldEmberwork part: the opposite of its input (warm when nothing warms it, cold when something does).

Contrary by nature: warm when nothing warms it, cold when something does.

  • Crafted in the crafting grid from 2 Ember dust, 1 Iron bar, 3 Stone.
The recipe
Toggle stone Common emberwork partSells for 12 goldEmberwork part: every warm pulse flips it between warm and cold, and it remembers which.

Every warm knock turns it over, and it remembers which way up it is.

  • Crafted in the crafting grid from 2 Ember dust, 2 Stone, 1 Copper bar.
The recipe
Ember lamp Common emberwork partSells for 10 goldEmberwork output: a lamp that burns as bright as the warmth that reaches it.

Glass, a coal and a pinch of dust. It burns as bright as the warmth that reaches it.

  • Crafted in the crafting grid from 2 Ember dust, 2 Glass, 1 Torch.
  • Sold by Wick the Tinker in Aldhearth (starter kit 150 gold).
The recipe
Hue lamp
Chime Uncommon emberwork partSells for 23 goldEmberwork output: plays a note on every warm pulse; the block under it picks the sound.

It sings one note on every warm pulse. Stone under it makes a bell of it, wood a marimba, metal a chime, glass a flute.

  • Crafted in the crafting grid from 4 Copper bar, 2 Planks, 1 Ember dust.
The recipe
Watcher Common emberwork partSells for 12 goldEmberwork input: looks at the block in front of it, and gives a short pulse out of its back whenever that block changes.

A stone with a glass eye, and it never blinks. Whatever changes in front of it, it mentions at its back.

  • Crafted in the crafting grid from 2 Stone, 1 Glass, 2 Ember dust, 1 Copper bar.
  • Sold by Wick the Tinker in Aldhearth (logic kit 260 gold).
The recipe
Tally stone Common emberwork partSells for 12 goldEmberwork logic: counts pulses up to a number you set, sends one pulse, and starts again.

Bone notches in a stone, an ember for a thumbnail. It counts to its number, says so once, and starts again.

  • Crafted in the crafting grid from 2 Ember dust, 1 Old bone, 2 Stone, 1 Copper bar.
  • Sold by Wick the Tinker in Aldhearth (logic kit 260 gold).
The recipe
Ember scale Uncommon emberwork partSells for 20 goldEmberwork logic: weighs its back against its side and either compares them or subtracts one from the other.

Two copper pans and an iron beam. It weighs one warmth against another, which is more than most merchants manage honestly.

  • Crafted in the crafting grid from 2 Copper bar, 2 Ember dust, 1 Iron bar, 3 Stone.
The recipe
Far-bell Uncommon emberwork partSells for 28 goldEmberwork output: tuned to one of sixteen tunes; while warm it rings every Far-bell ear of the same tune on the same ground, up to 128 blocks away.

A copper bell with a crystal clapper, tuned to one of sixteen tunes. Ring it and every ear that knows the tune hears it, a long way off.

  • Crafted in the crafting grid from 4 Copper bar, 1 Crystal, 1 Ember dust.
The recipe
Far-bell ear Uncommon emberwork partSells for 28 goldEmberwork input: tuned to one of sixteen tunes; goes warm while a Far-bell of that tune rings on the same ground, up to 128 blocks away.

A copper ear with a crystal in it. It hears only its own tune, only from bells on its own ground, and it is always listening.

  • Crafted in the crafting grid from 4 Copper bar, 1 Crystal, 1 Ember dust.
The recipe
Hold stone Common emberwork partSells for 18 goldEmberwork memory: warm its back and it holds warm; warm a side and it lets go.

An iron pin in a stone. Warm its back and it holds; warm a side and it lets go. It remembers which, whatever the weather.

  • Crafted in the crafting grid from 3 Ember dust, 1 Iron bar, 2 Stone.
  • Sold by Wick the Tinker in Aldhearth (logic kit 260 gold).
The recipe
Ember dial Common emberwork partSells for 15 goldEmberwork display: shows, with a needle and a number, how warm a signal is.

Glass over copper, a needle and a number. It tells you how warm a thing is, which saves licking the wire.

  • Crafted in the crafting grid from 3 Glass, 2 Copper bar, 1 Ember dust.
  • Sold by Wick the Tinker in Aldhearth (logic kit 260 gold).
The recipe
Hourglass Common emberwork partSells for 10 goldEmberwork timer: turn it with a pulse and it counts out a set time, then sends a pulse on.

Ember sand, slow glass. Turn it with a pulse and it counts out its minutes, then nudges the next thing along.

  • Crafted in the crafting grid from 4 Glass, 2 Ember dust, 1 Sand.
  • Sold by Wick the Tinker in Aldhearth (logic kit 260 gold).
The recipe
Sun-and-moon stone Common emberwork partSells for 17 goldEmberwork input: warm by day or by night, following the real sun over Aldhearth, even in the Deep.

Half of it is the sun and half the moon, and it knows which is in the sky over Aldhearth, even at the bottom of the Deep.

  • Crafted in the crafting grid from 4 Stone, 2 Glass, 2 Ember dust, 1 Crystal.
The recipe
Dice stone Common emberwork partSells for 19 goldEmberwork logic: each warm pulse into its back comes out of one of its other three sides, at random.

A bone die set in stone. Every warm knock rolls it, and the warmth goes out of whichever side comes up. Nobody has ever cheated it.

  • Crafted in the crafting grid from 4 Old bone, 4 Ember dust, 1 Stone.
The recipe
Hue lamp Common emberwork partSells for 15 goldEmberwork output: a lamp that shows one of eight colours, for signs and pictures.

An ember lamp with a crystal in its glass. Eight colours, one at a time: enough for a sign, a banner, or a picture of your enemy.

  • Crafted in the crafting grid from 1 Crystal, 1 Ember lamp.
The recipe
Ram Common emberwork partSells for 12 goldEmberwork machine: when warmed it pushes the blocks in front of it (up to 8) one block on; cold, it draws its head in.

An iron fist in a stone sleeve. Warm it and it shoves; it has never once asked what it was shoving.

  • Crafted in the crafting grid from 3 Planks, 4 Stone, 1 Iron bar, 1 Ember dust.
The recipe
Sticky ram
Sticky ram Common emberwork partSells for 14 goldEmberwork machine: a ram that also pulls back the block in front of its head when it draws in.

A ram with glowcap paste on its knuckles. What it pushes away it brings back, which is more than most neighbours manage.

  • Crafted in the crafting grid from 1 Glowcap, 1 Ram.
The recipe
Drop-floor Common emberwork partSells for 6 goldEmberwork machine: a trapdoor that drops open while it is warm.

Planks on an iron hinge, and a pin of ember that lets go when it warms. Delvers call it the polite trapdoor: it only opens when asked.

  • Crafted in the crafting grid from 4 Planks, 1 Iron bar, 1 Ember dust (makes 2).
The recipe
Lift stone Uncommon emberwork partSells for 35 goldEmberwork machine: made in pairs and linked; when one is warmed (a pressure plate on it does it as you step on) you are carried to the other.

Home brick round a heart of crystal, made in pairs. Each one remembers the other, and the Home Stone carries you between them the way it carries you home.

  • Crafted in the crafting grid from 4 Home brick, 2 Wane-amber, 2 Ember dust, 1 Crystal (makes 2).
The recipe
Flame jet Common emberwork partSells for 17 goldEmberwork defence: while warm it breathes a flame three blocks long that burns the Grown down to a tenth of their life but never kills them, and sets nothing alight.

A stone throat that breathes fire three strides long while it is warm. It singes the Grown down to the bone and no further: the last blow is always yours.

  • Crafted in the crafting grid from 5 Stone, 1 Iron bar, 2 Ember dust, 1 Charcoal.
The recipe
Snare stone Uncommon emberwork partSells for 20 goldEmberwork defence: set it in the floor; while warm it holds a Grown that steps on it for 3 seconds.

Set it in the floor. Warm, it grips the first Grown that steps on it for three heartbeats, then lets go as if it had never meant it.

  • Crafted in the crafting grid from 2 Iron bar, 1 Ember dust, 3 Stone.
The recipe
Lure lantern Common emberwork partSells for 15 goldEmberwork defence: while warm it calls the Grown within 16 blocks that no player is near (12 at most) to walk to it.

An iron cage round a glowcap the Grown cannot leave alone. Warm, it calls the ones nobody is watching, a dozen at most, and they come.

  • Crafted in the crafting grid from 1 Iron bar, 2 Glass, 1 Glowcap, 1 Ember dust.
The recipe
Belt Common emberwork partSells for 6 goldEmberwork machine: a conveyor that carries drops and Grown along while it is cold (it stops when warm). It never carries a player.

Iron rollers in a stone frame, turning while it is cold. Drops ride it, Grown ride it; a person steps on it and it politely does nothing.

  • Crafted in the crafting grid from 3 Iron bar, 2 Stone, 1 Ember dust (makes 4).
The recipe
Gleaner Uncommon emberwork partSells for 30 goldEmberwork machine: while cold it gathers what lies on the ground within three blocks and keeps it like a chest.

A copper box with a hungry mouth. Cold, it gathers what lies on the ground within three strides, if its owner could pick it up, and keeps it like a chest.

  • Crafted in the crafting grid from 7 Copper bar, 1 Ember dust.
The recipe
Sorter Uncommon emberwork partSells for 30 goldEmberwork machine: an item chute that only lets through the kinds you show it (five at most).

An item chute with a memory: show it a thing and it lets that kind through, five kinds at most. Show it an empty hand and it forgets.

  • Crafted in the crafting grid from 2 Ember dust, 1 Item chute.
The recipe
Bellows Common emberwork partSells for 12 goldEmberwork machine: while warm it makes a furnace beside it burn and smelt twice as fast. Only your own furnace listens.

Planks and hide that breathe on a furnace while they are warm. The fire eats twice as fast and smelts twice as fast. Only your own furnace listens.

  • Crafted in the crafting grid from 7 Planks, 1 Iron bar, 1 Ember dust.
The recipe
Harvester Uncommon emberwork partSells for 20 goldEmberwork machine: on every warm pulse it reaps the ripe crops in front of it, puts them in the chest behind and replants.

An iron sickle on an ember arm. Each warm pulse it reaps the ripe crops in front of it, drops the harvest in the chest behind it, and plants a seed in each furrow it emptied.

  • Crafted in the crafting grid from 2 Iron bar, 1 Ember dust, 1 Stick, 2 Stone.
The recipe
Blast charge Uncommon emberwork partSells for 30 goldEmberwork machine: when warmed, or touched by fire or lava, it bursts two seconds later and breaks what you could dig within 2 and a half blocks.

Blast powder packed in iron and wrapped in ember dust. Warm it, or let fire touch it, and two seconds later it digs what your own pick could dig, all at once and none too carefully.

  • Made at an Anvil from 1 Iron bar, 3 Blast powder, 3 Ember dust and 50 gold.
The recipe
Spout Common emberwork partSells for 13 goldEmberwork machine: holds up to 64 of one kind; on each warm pulse it pours a full bucket, scoops with an empty one, fires a ballista bolt or throws out one item.

A stone mouth with an iron throat. Warm it and it spits out whatever you fed it: a loaf, a bolt, or a bucket of the Ember Sea.

  • Crafted in the crafting grid from 7 Stone, 1 Iron bar, 1 Ember dust.
The recipe
Item chute Uncommon emberwork partSells for 23 goldEmberwork machine: moves one item every half second from the chest or spout behind it into the one in front; warm, it stops.

A copper trough that passes things along one at a time, from the chest behind it to the one in front, all day and all night. Warm it and it holds its breath.

  • Crafted in the crafting grid from 4 Copper bar, 1 Ember dust.
The recipe
Sorter
Chest gauge Common emberwork partSells for 15 goldEmberwork output: as warm as the chest or spout behind it is full (0 empty, 15 full), with a needle that shows it.

A copper needle that reads a chest the way a cook reads a pot: by how full it is. The fuller, the warmer.

  • Crafted in the crafting grid from 2 Copper bar, 1 Glass, 2 Stone, 1 Ember dust.
The recipe
Grown-sense stone Common emberwork partSells for 8 goldEmberwork input: warm while any Grown is within 6 blocks, even through walls.

Bone set in stone, with a grain of ember for an eye. It wakes when the Grown come within six strides, and it is never wrong about them.

  • Crafted in the crafting grid from 4 Stone, 4 Old bone, 1 Ember dust.
The recipe
Trial chest Uncommon emberwork partSells for 15 goldA chest you set out for others: it gives a little to whoever reaches it, once a day, while you keep it filled.

Wick’s idea: a chest that gives a little to whoever reaches it, once a day, for as long as its owner keeps it filled. The lock is the easy part. The reaching is the trial.

  • Crafted in the crafting grid from 4 Ember dust, 1 Iron bar, 1 Chest.
  • Sold by Wick the Tinker in Aldhearth (trial chest 120 gold).
The recipe
Vault door Rare emberwork partSells for 150 goldAn emberwork door of the makers: no hand opens it, only warmth on its wires. Stack up to five and they open and shut together; lay one flat for a hatch.
  • Made at an Anvil from 2 Brass ingot, 2 Gearstone masonry, 1 Ember core.
The recipe