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Mounts

Something to ride across the open world. A mount item is used once (double click it in the bag) to learn its mount for good; from then on X (or the round button on a phone) calls the one you chose, and X again gets you off. Riding is faster than walking, and some mounts jump higher or fall slowly. Your mounts are listed in the Mounts window (the menu): Ride beside one calls it (and makes it the one X calls from then on), and Get off beside the one you are on gets you off.

Calling one

In the saddle

The mounts, and where they come from

MountSpeedAlsoWhere it comes from
Meadow strider×1.4jumps a little higherHale, the Stable master, by the fields in the south-west of [[capitalAldhearth]]: 600 gold, from level 10
Dune lizard×1.5a rare drop from the elites and bosses of the Glass Dunes (and Glasswind Dunes)
Frost elk×1.55jumps 25% highera rare drop from the elites and bosses of the Rimefields (and Rime Hollow)
Ember hound×1.6jumps 15% highera rare drop from the elites and bosses of the Ashlands (and Cinder Reach)
Crystal stag×1.7jumps 30% highera rare drop from the elites and bosses of the Shardwaste (and the Broken Beacons)
Cloud ray×1.5glides: a slow fall, and the only mount for the [[skyreachSkyreach]]a rare drop from the great fliers of the Skyreach (its bosses)
Pale mare×1.8jumps 30% higherthe White Flame, the weekly raid: a rare drop from the Pale Queen
Hushwing glider×1.45glides[[the-twentyThe Still Dark]]: its great one, the Snuffer (1 time in 50), and Captain Rusk's hunt for it
Wellrunner×1.7jumps 20% higher[[the-twentyThe Echo Wells]]: the Answerer, and its hunt
Burrow beetle×1.6[[the-twentyThe Wormways]]: the Long Hunger, and its hunt
Ashback lizard×1.75jumps 10% higher[[the-twentyThe Burning Stair]]: the Kindler, and its hunt
Threshold ram×1.65jumps 60% higher[[the-twentyThe Threshold]]: the Keeper of the Seal, and its hunt
Ashwing drake×1.9, the fastestjumps 35% higherthe end of [[chapters-rebornChapter V: The Last Name]], for the reborn, from your first rebirth
Rime-stag×1.8jumps 75% higher, the bestthe end of [[chapters-rebornChapter VI: The Second Crown]], for the reborn of rank 6 and up

A wild mount's elite carries it about 2 times in a hundred, a boss about 12 in a hundred, out in the open land of its own region (the boss of a world event counts as a boss of the land it stands in). The elites a dungeon holds, the Grey's, and the ones a quest sends after you (the Unsworn, the Pale Herald, the couriers of chapter two) carry none. A second one of a mount you already ride stays in the bag: sell it at a Trade Post, list it on the Market Board, or give it to a friend.