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Reborn: the long climb

Level 150 is the top of the level climb, and it is where a longer one starts. Oswin, the Warden-clerk in the Warden House in Aldhearth, can rekindle you anew: you go back to level 1 and keep your gear, your bag and your gold, your passives are refunded, and you come back stronger for good, with a new name, a title now and then, and a glow round you that the others can see. There are sixty ranks, with +91.7% of life and damage waiting at the top.

The first rank asks only what it always did: level 150 and its gold. Every rank after it asks for something more, from all over the game: rifts and dungeons and events, how deep you have been, the side paths (fishing, cooking, quests, tales, the bestiary) and relics you bring to Oswin. So the climb is long and goes through all of it, not through one place on a loop.

The Rebirth window for a character of rank 7: what rank 8, Wick-keeper, asks, with a bar for each and where to find it
The Rebirth window for a character of rank 7: what rank 8, Wick-keeper, asks, with a bar for each and where to find it

The moment itself is a ceremony: the world dims, a sigil turns on the ground, pillars of light rise, you lift, one white burst, and then REBORN and your rank. It takes three and a half seconds at most, and any key or a click skips it. For anyone who asked their device for reduced motion it is a quiet one of words and a dimmed world (Effects and animation).

The rebirth ceremony: a sigil turns, pillars of light rise, one white burst, and then REBORN with the new rank
The rebirth ceremony: a sigil turns, pillars of light rise, one white burst, and then REBORN with the new rank

Something to do on the way back up

Armour to go for

Seven armour sets are made for the reborn, one for each band of ranks: Reachwarden from rank 1, then Riftglass (5), Throneguard (10), Ossuary (20), Coldflame (30), Sunforged (45) and Nightglass (60). Each is found at its own home in the end game, or made at the Master Forge from its shards, and five pieces worn together give the set's signature. See End-game armour.

Your Homes can be raided

Once you are reborn, every Home of your account, on any character, is open to raids by other reborns: they can break in, take what is in your chests and strike your Home Stone. Breaking in takes 3× as long while someone of your Home is online and 15× while nobody is, and then the Stone cannot be struck at all. It stays so: a fresh character on the same account does not hide a Home. The rebirth window says so before you choose. All of it is in Homes and land (Raids between reborns).

How to see it

Everything asked is done: every mark is green and the button is ready for Oswin
Everything asked is done: every mark is green and the button is ready for Oswin

What a rank gives

A reborn also counts as 20 levels more in a fight, in experience and in a match, but only for the first ten ranks: at level 1 a rank-60 character is matched like a rank-10 one.

What the ranks ask

Besides level 150 and gold, a rank asks for some of these (the table below says which, rank by rank). Some are counted this life: from your last rebirth on, so each rank is work done now. The others are counted for good: what you have reached, which is never reset or spent.

Kind of workCountedWhere and how
riftsthis life (since your last rebirth)Rifts open in the wild for a few minutes: go in with a group and clear the floors to the boss. See rifts.
dungeonsthis life (since your last rebirth)Read a dungeon scroll (Aldhearth’s shops, chests and drops) and clear the dungeon it opens. See dungeons.
eventsthis life (since your last rebirth)Events run on the timetable (the Events window): take part and stay to the end. See events.
bossesthis life (since your last rebirth)Bosses wait in lairs, dungeons and the Deep; the bestiary counts every one you fell. See dungeons.
fishthis life (since your last rebirth)Fish at any water with a rod; the fishing log keeps count. See fishing.
dishesthis life (since your last rebirth)Cook at a campfire or a kitchen; every dish counts once cooked. See weather and cooking.
craftsthis life (since your last rebirth)Make things at the crafting grid, a workbench or a furnace. See crafting.
cheststhis life (since your last rebirth)Chests lie on the floors of dungeons, rifts and events. See dungeons.
trade packsthis life (since your last rebirth)Buy a trade pack at a town and walk it to a port that pays for it. See trading.
raid clearsthis life (since your last rebirth)The White Flame raid runs once a week: join its hall and see the Queen down. See raid.
depthfor goodDig, delve and ride the delve gates deeper: the Book of Delvers keeps your deepest honest stand. See delvers.
quest chainsfor goodEvery innkeeper has a chain of work: see the Journal (J). See quests.
named bossesfor goodNamed bosses hold the lairs of the lands: the bestiary lists those you have beaten. See dungeons.
lost pagesfor goodLost pages are hidden in the ruins, floors and bands: the codex keeps those you found. See tales and treasure.
townsfor goodWalk into a town’s walls to have visited it; the map shows which you have. See towns.
mountsfor goodMounts are learned from tames and trainers: see the stable. See mounts.
titlesfor goodTitles come from achievements, tales, chapters and the deep: see the Achievements window (Y). See achievements.
achievement pointsfor goodEvery achievement is worth points: see the Achievements window (Y). See achievements.
kinds masteredfor goodBeat fifty of one kind of Grown to master it: the bestiary counts them. See achievements.
weapon +Nfor goodUpgrade a weapon at an anvil with essence. See crafting.
Masteryfor goodPast level 150 your experience fills Mastery: hunt deep. See mastery.
chapter IIfor goodChapter II starts once The Cold Light is done: ask Oswin. See chapter two.

Relics are given to Oswin from your bag when the rebirth goes through, all of them or none:

OfferingWhere it comes from
Fossil relicsDig up fossils (the pale bones in the rock) and chip the relics out.
Dragon scalesDragons drop them, more from the bigger ones, and the dragon event’s hoard gives the most.
Home-raid trophies (any)A Home raid’s chest can hold a trophy of the raiders’ leader.
The Gardener’s shearsThe Ossuary Gardener drops them, in the Bone Gardens.
The Drowned King’s sealThe Drowned King drops it, in the Drowned Halls.
The Warden’s mainspringThe Clockwork Warden drops it, in the Clockwork Under-city.
The Cantor’s tuning forkThe Last Cantor drops it, in the Crystal Cathedrals.
The Heart of the First DawnA great one of the Hollow Sun drops it.
A root of the WaneA great one of the Wane’s Root drops it.
The Hushmother’s veilA great one of the Last Dark drops it.
All sixty ranks in the Rebirth window: what each gives and asks, the ranks you have done dimmed and the next one lit
All sixty ranks in the Rebirth window: what each gives and asks, the ranks you have done dimmed and the next one lit

The ranks

RankNameGivesAsks (besides level 150 and the gold)
1Rekindled+6% life and damage for good (6% in all); +3 skill points (3 in all from rebirths); a new glow round younothing more
2Twice-kindled+6% life and damage for good (12% in all); +3 skill points (6 in all from rebirths)Close 1 co-op rift
3Thrice-kindled+6% life and damage for good (18% in all); +3 skill points (9 in all from rebirths); a new glow round youBeat 2 scroll dungeons
4Bright+6% life and damage for good (24% in all); +3 skill points (12 in all from rebirths)Finish 2 events; Finish a town’s chain of work
5Radiant+6% life and damage for good (30% in all); +3 skill points (15 in all from rebirths)Slay 5 bosses; Stand 150 rows down on your own trail
6Undying+6% life and damage for good (36% in all); +3 skill points (18 in all from rebirths)Catch 10 fish; Find 3 lost pages
7Ember-sworn+6% life and damage for good (42% in all); +3 skill points (21 in all from rebirths)Close 2 co-op rifts; Visit 3 towns
8Wick-keeper+6% life and damage for good (48% in all); +3 skill points (24 in all from rebirths)5 × Fossil relics; Beat 3 scroll dungeons
9Lamp-bearer+6% life and damage for good (54% in all); +3 skill points (27 in all from rebirths)Finish 3 events; Learn 1 mount
10Flamewalker+6% life and damage for good (60% in all); +3 skill points (30 in all from rebirths); the title “the Flamewalker”; a new glow round youSlay 8 bosses; Reach Mastery 1; Finish chapter II: The White Flame
11Ash-risen+1.5% life and damage for good (61.5% in all); +1 skill point (31 in all from rebirths); experience +3% in allCook 5 dishes; Finish 2 towns’ chains of work; Stand 500 rows down on your own trail
12Cinder-crowned+1.4% life and damage for good (62.9% in all); +1 skill point (32 in all from rebirths); experience +6% in allClose 2 co-op rifts; 12 × Fossil relics; Beat 2 named bosses
13Spark-heir+1.4% life and damage for good (64.3% in all); +1 skill point (33 in all from rebirths); experience +9% in allBeat 3 scroll dungeons; Craft 30 things; Visit 6 towns
14Brand-bearer+1.3% life and damage for good (65.6% in all); +1 skill point (34 in all from rebirths); experience +12% in allFinish 3 events; Earn 3 titles; Catch 25 fish
15Torch-sworn+1.2% life and damage for good (66.8% in all); +1 skill point (35 in all from rebirths); experience +17% in all; Chapter VIII, part 1, opens: Ysra in Coldhaven, and a fourth keystone to win; the title “the Torch-sworn”Slay 12 bosses; Find 6 lost pages; Take a weapon to +6
16Beacon-lit+1.2% life and damage for good (67.9% in all); +1 skill point (36 in all from rebirths); experience +20% in all3 × Dragon scales; Close 3 co-op rifts; Earn 100 achievement points
17Dawn-caller+1.1% life and damage for good (69% in all); +1 skill point (37 in all from rebirths); experience +23% in allDeliver 3 trade packs; Stand 1500 rows down on your own trail; Open 5 chests on the floors
18Wane-walker+1% life and damage for good (70.1% in all); +1 skill point (38 in all from rebirths); experience +26% in allBeat 4 scroll dungeons; Beat 4 named bosses; Reach Mastery 2
19Long-burning+1% life and damage for good (71.1% in all); +1 skill point (39 in all from rebirths); experience +29% in allFinish 4 events; Finish 3 towns’ chains of work; Cook 12 dishes
20Unquenched+0.9% life and damage for good (72% in all); +1 skill point (40 in all from rebirths); experience +34% in all; the title “the Unquenched”; a new glow round you1 × Home-raid trophies (any); Slay 16 bosses; Learn 2 mounts
21Star-touched+0.9% life and damage for good (72.9% in all); +1 skill point (41 in all from rebirths); experience +37% in allClose 3 co-op rifts; Craft 60 things; Master 1 kind of Grown
22Sky-kindled+0.9% life and damage for good (73.8% in all); +1 skill point (42 in all from rebirths); experience +40% in allCatch 40 fish; Stand 4000 rows down on your own trail; Earn 6 titles
23Gold-lit+0.8% life and damage for good (74.6% in all); +1 skill point (43 in all from rebirths); experience +43% in allBeat 5 scroll dungeons; Open 10 chests on the floors; Visit 9 towns
24Storm-lit+0.8% life and damage for good (75.4% in all); +1 skill point (44 in all from rebirths); experience +46% in all1 × The Gardener’s shears; Finish 4 events; Beat 7 named bosses
25Many-flamed+0.7% life and damage for good (76.1% in all); +1 skill point (45 in all from rebirths); experience +51% in all; the title “the Many-flamed”Slay 20 bosses; Earn 250 achievement points; Take a weapon to +7
26Root-deep+0.7% life and damage for good (76.8% in all); +1 skill point (46 in all from rebirths); experience +54% in allClose 4 co-op rifts; Deliver 6 trade packs; Finish 5 towns’ chains of work
27Deep-kindled+0.7% life and damage for good (77.5% in all); +1 skill point (47 in all from rebirths); experience +57% in allCook 20 dishes; Stand 10.1k rows down on your own trail; Reach Mastery 4
28Band-breaker+0.6% life and damage for good (78.1% in all); +1 skill point (48 in all from rebirths); experience +60% in all6 × Dragon scales; Beat 6 scroll dungeons; Find 10 lost pages
29Dark-treader+0.6% life and damage for good (78.7% in all); +1 skill point (49 in all from rebirths); experience +63% in allFinish 5 events; Craft 100 things; Master 3 kinds of Grown
30Lantern of the Deep+0.6% life and damage for good (79.2% in all); +1 skill point (50 in all from rebirths); experience +68% in all; Chapter VIII, part 2, opens: Ysra in Coldhaven, and a fifth keystone to win; the title “the Lantern of the Deep”; a new glow round youClear the White Flame once; Slay 25 bosses; Earn 10 titles
31Sun-sworn+0.5% life and damage for good (79.8% in all); +1 skill point (51 in all from rebirths); experience +71% in allClose 4 co-op rifts; Catch 60 fish; Beat 10 named bosses
32Hollow-lit+0.5% life and damage for good (80.3% in all); +1 skill point (52 in all from rebirths); experience +74% in all1 × The Drowned King’s seal; Beat 7 scroll dungeons; Learn 3 mounts
33Prism-bright+0.5% life and damage for good (80.8% in all); +1 skill point (53 in all from rebirths); experience +77% in allFinish 6 events; Open 20 chests on the floors; Earn 400 achievement points
34Glass-flamed+0.5% life and damage for good (81.2% in all); +1 skill point (54 in all from rebirths); experience +80% in allSlay 30 bosses; Stand 20.3k rows down on your own trail; Visit 12 towns
35Cathedral-lit+0.4% life and damage for good (81.7% in all); +1 skill point (55 in all from rebirths); experience +85% in all; the title “the Cathedral-lit”Close 5 co-op rifts; Cook 30 dishes; Reach Mastery 6
36Tide-turner+0.4% life and damage for good (82.1% in all); +1 skill point (56 in all from rebirths); experience +88% in all2 × Home-raid trophies (any); Beat 8 scroll dungeons; Take a weapon to +8
37Brine-bright+0.4% life and damage for good (82.5% in all); +1 skill point (57 in all from rebirths); experience +91% in allFinish 6 events; Deliver 10 trade packs; Finish 7 towns’ chains of work
38Gear-fired+0.4% life and damage for good (82.9% in all); +1 skill point (58 in all from rebirths); experience +94% in allClear the White Flame once; Catch 80 fish; Master 6 kinds of Grown
39Bone-lit+0.4% life and damage for good (83.3% in all); +1 skill point (59 in all from rebirths); experience +97% in allSlay 40 bosses; Craft 150 things; Beat 14 named bosses
40Last-light+0.4% life and damage for good (83.7% in all); +1 skill point (60 in all from rebirths); experience +102% in all; the title “the Last-light”; a new glow round you1 × The Warden’s mainspring; Close 5 co-op rifts; Stand 40.8k rows down on your own trail
41First-ember+0.4% life and damage for good (84.1% in all); +1 skill point (61 in all from rebirths); experience +105% in allBeat 9 scroll dungeons; Earn 14 titles; Earn 600 achievement points
42Elder-ember+0.4% life and damage for good (84.5% in all); +1 skill point (62 in all from rebirths); experience +108% in allFinish 7 events; Open 30 chests on the floors; Reach Mastery 10
43Old-flame+0.4% life and damage for good (84.9% in all); +1 skill point (63 in all from rebirths); experience +111% in allClear the White Flame 2 times; Cook 45 dishes; Find 13 lost pages
44Long-remembered+0.4% life and damage for good (85.3% in all); +1 skill point (64 in all from rebirths); experience +114% in all1 × The Cantor’s tuning fork; Slay 50 bosses; Beat 18 named bosses
45Flame-elder+0.4% life and damage for good (85.7% in all); +1 skill point (65 in all from rebirths); experience +119% in all; the title “the Flame-elder”Beat 10 scroll dungeons; Reach Mastery 15; Catch 100 fish
46King-kindled+0.4% life and damage for good (86.1% in all); +1 skill point (66 in all from rebirths); experience +122% in allClose 6 co-op rifts; Stand 81.8k rows down on your own trail; Earn 18 titles
47Throne-lit+0.4% life and damage for good (86.5% in all); +1 skill point (67 in all from rebirths); experience +125% in allSlay 60 bosses; Earn 800 achievement points; Finish 9 towns’ chains of work
48Crown-bright+0.4% life and damage for good (86.9% in all); +1 skill point (68 in all from rebirths); experience +128% in all3 × Home-raid trophies (any); Finish 8 events; Stand 164k rows down on your own trail
49Realm-lit+0.4% life and damage for good (87.3% in all); +1 skill point (69 in all from rebirths); experience +131% in allClear the White Flame 2 times; Beat 22 named bosses; Cook 60 dishes
50Heir of the Flame+0.4% life and damage for good (87.7% in all); +1 skill point (70 in all from rebirths); experience +136% in all; the title “the Heir of the Flame”; a new glow round youClose 6 co-op rifts; Craft 200 things; Reach Mastery 25; Master 10 kinds of Grown
51Beyond-bright+0.4% life and damage for good (88.1% in all); +1 skill point (71 in all from rebirths); experience +139% in allBeat 11 scroll dungeons; Visit 15 towns; Open 40 chests on the floors
52Unwaning+0.4% life and damage for good (88.5% in all); +1 skill point (72 in all from rebirths); experience +142% in all1 × The Heart of the First Dawn; Slay 70 bosses; Take a weapon to +9
53Wane-defier+0.4% life and damage for good (88.9% in all); +1 skill point (73 in all from rebirths); experience +145% in allFinish 9 events; Catch 120 fish; Earn 1000 achievement points
54Deathless+0.4% life and damage for good (89.3% in all); +1 skill point (74 in all from rebirths); experience +148% in allClose 7 co-op rifts; Stand 328k rows down on your own trail; Beat 26 named bosses
55Ever-lit+0.4% life and damage for good (89.7% in all); +1 skill point (75 in all from rebirths); experience +153% in all; the title “the Ever-lit”Beat 12 scroll dungeons; Cook 80 dishes; Earn 22 titles
56Sunless-sun+0.4% life and damage for good (90.1% in all); +1 skill point (76 in all from rebirths); experience +156% in all1 × A root of the Wane; Clear the White Flame 3 times; Reach Mastery 40
57World-lit+0.4% life and damage for good (90.5% in all); +1 skill point (77 in all from rebirths); experience +159% in allSlay 80 bosses; Deliver 15 trade packs; Find 16 lost pages
58Name-in-fire+0.4% life and damage for good (90.9% in all); +1 skill point (78 in all from rebirths); experience +162% in allFinish 10 events; Stand 655k rows down on your own trail; Master 15 kinds of Grown
59Flame’s own+0.4% life and damage for good (91.3% in all); +1 skill point (79 in all from rebirths); experience +165% in allClose 8 co-op rifts; Beat 14 scroll dungeons; Beat 30 named bosses
60Unending+0.4% life and damage for good (91.7% in all); +1 skill point (80 in all from rebirths); experience +170% in all; Chapter VIII, part 3, opens: Ysra in Coldhaven, and a sixth keystone to win; the title “the Unending”1 × The Hushmother’s veil; Clear the White Flame 3 times; Slay 100 bosses; Reach Mastery 60; Earn 1300 achievement points

Tips

See also Mastery (what past level 150 is for), The Delvers, Rifts, Dungeons, Events and Achievements and titles.