Wiki › Wand spells (items)
Wand spells (items)
A spell goes into a wand at a wandwright’s bench. See spellcraft. 27 items here. All items has a search box for everything.
| Item | What it does | How to get it | Used in |
|---|---|---|---|
| Spark bolt Common wand spellSells for 6 gold | A wand spell: slot it into a wand at a wandwright’s bench. A quick little bolt. Cheap, light, and never alone for long. A quick little bolt. Cheap, light, and never alone for long. |
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| Magic arrow Uncommon wand spellSells for 15 gold | A wand spell: slot it into a wand at a wandwright’s bench. A straight, heavy bolt of light. A straight, heavy bolt of light. |
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| Fireball Rare wand spellSells for 60 gold | A wand spell: slot it into a wand at a wandwright’s bench. Arcs and bursts: what it hits burns, and so does what burns near it. Arcs and bursts: what it hits burns, and so does what burns near it. |
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| Bubble spark Common wand spellSells for 8 gold | A wand spell: slot it into a wand at a wandwright’s bench. A slow bubble that floats up and bounces: it soaks what it touches and puts out fire. A slow bubble that floats up and bounces: it soaks what it touches and puts out fire. |
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| Acid bolt Rare wand spellSells for 70 gold | A wand spell: slot it into a wand at a wandwright’s bench. A lobbed glob of acid: it eats at what it hits for a long while. A lobbed glob of acid: it eats at what it hits for a long while. |
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| Chain lightning Epic wand spellSells for 130 gold | A wand spell: slot it into a wand at a wandwright’s bench. Strikes one, then leaps to four more nearby. Water carries it farther. Strikes one, then leaps to four more nearby. Water carries it farther. |
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| Digging bolt Common wand spellSells for 12 gold | A wand spell: slot it into a wand at a wandwright’s bench. Digs what your best pickaxe could dig, a little at a bolt. Digs what your best pickaxe could dig, a little at a bolt. |
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| Bomb Epic wand spellSells for 200 gold | A wand spell: slot it into a wand at a wandwright’s bench. Thrown, it bounces, and bursts: Grown, blocks and you, if you stand too close. Thrown, it bounces, and bursts: Grown, blocks and you, if you stand too close. |
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| Light orb Rare wand spellSells for 80 gold | A wand spell: slot it into a wand at a wandwright’s bench. A slow orb of light that passes through every Grown in its way and lights the dark. A slow orb of light that passes through every Grown in its way and lights the dark. |
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| Saw disc Rare wand spellSells for 75 gold | A wand spell: slot it into a wand at a wandwright’s bench. A spinning disc that rolls along the floor and bounces off walls, cutting what it meets. A spinning disc that rolls along the floor and bounces off walls, cutting what it meets. |
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| Rime needle Uncommon wand spellSells for 15 gold | A wand spell: slot it into a wand at a wandwright’s bench. A needle of ice: what it hits is slowed. A needle of ice: what it hits is slowed. |
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| Damage plus Uncommon wand spellSells for 20 gold | A wand spell: slot it into a wand at a wandwright’s bench. The next projectile hits harder. The next projectile hits harder. |
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| Speed up Common wand spellSells for 7 gold | A wand spell: slot it into a wand at a wandwright’s bench. The next projectile flies much faster, and farther. The next projectile flies much faster, and farther. |
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| Homing Rare wand spellSells for 55 gold | A wand spell: slot it into a wand at a wandwright’s bench. The next projectile turns toward the nearest Grown in front of it. The next projectile turns toward the nearest Grown in front of it. |
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| Bounce Common wand spellSells for 7 gold | A wand spell: slot it into a wand at a wandwright’s bench. The next projectile bounces off three more walls. The next projectile bounces off three more walls. |
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| Piercing shot Rare wand spellSells for 55 gold | A wand spell: slot it into a wand at a wandwright’s bench. The next projectile goes through two more Grown. The next projectile goes through two more Grown. |
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| Burning trail Rare wand spellSells for 60 gold | A wand spell: slot it into a wand at a wandwright’s bench. The next projectile sets alight the Grown it passes, and what burns on its way. The next projectile sets alight the Grown it passes, and what burns on its way. |
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| Wet trail Rare wand spellSells for 55 gold | A wand spell: slot it into a wand at a wandwright’s bench. The next projectile soaks the Grown it passes, and puts out fire on its way. The next projectile soaks the Grown it passes, and puts out fire on its way. |
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| Burst tip Rare wand spellSells for 60 gold | A wand spell: slot it into a wand at a wandwright’s bench. The next projectile bursts where it hits, hurting what is around it. The next projectile bursts where it hits, hurting what is around it. |
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| Critical on wet Rare wand spellSells for 55 gold | A wand spell: slot it into a wand at a wandwright’s bench. The next projectile always strikes a critical blow on what is wet. The next projectile always strikes a critical blow on what is wet. |
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| Heavy shot Rare wand spellSells for 65 gold | A wand spell: slot it into a wand at a wandwright’s bench. The next projectile is slow and hits much harder. The next projectile is slow and hits much harder. |
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| Quickening Epic wand spellSells for 120 gold | A wand spell: slot it into a wand at a wandwright’s bench. The wand casts again sooner and recharges faster. The wand casts again sooner and recharges faster. |
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| Broaden Rare wand spellSells for 75 gold | A wand spell: slot it into a wand at a wandwright’s bench. The next projectile’s burst, chain or light reaches farther. The next projectile’s burst, chain or light reaches farther. |
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| Double spell Uncommon wand spellSells for 25 gold | A wand spell: slot it into a wand at a wandwright’s bench. Casts the next two spells at once. Casts the next two spells at once. |
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| Triple spell Epic wand spellSells for 130 gold | A wand spell: slot it into a wand at a wandwright’s bench. Casts the next three spells at once. Casts the next three spells at once. |
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| Trigger Uncommon wand spellSells for 30 gold | A wand spell: slot it into a wand at a wandwright’s bench. The next projectile carries the spell after it, and casts it where it hits. The next projectile carries the spell after it, and casts it where it hits. |
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| Timer Uncommon wand spellSells for 30 gold | A wand spell: slot it into a wand at a wandwright’s bench. The next projectile carries the spell after it, and casts it half a second later. The next projectile carries the spell after it, and casts it half a second later. |
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